Axe of the Blood God: Why Airships Rule

Axe of the Blood God: Why Airships Rule

Our latest mailbag tackles RPG commandments, why airships are awesome, and more!

After a small delay, it's time for another Axe of the Blood God mailbag [download link here]!

In this week's mailbag, we talk about the commandments for succeeding across a variety of RPGs; we recommend some good JRPGs for PC RPG fans who grew up playing games like Baldur's Gate 2, and we talk about airship. Seriously, they're awesome.

No Final Fantasy 7 Remake content on the pod this week, but our Countdown to Final Fantasy 7 Remake series continues this week! Watch the site and our social feeds for more info!

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Show Description

It's a Mailbag of the Blood God this week as Kat and Nadia tackle all of your biggest questions! This week's questions include:

  • Why do RPG protagonists always seem to use swords?
  • What are the Blood God's commandments for succeeding in RPGs?
  • Why are airships so awesome?
  • Do we feel guilty over dropping an especially long RPG?
  • What are some of our favorite examples of customization in an RPG?
  • What JRPGs would we recommend to someone who grew up with PC RPGs like Baldur's Gate?

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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