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Axe of the Blood God: Our Monster Hunter: World Review

PODCAST | Bob returns to talk about Monster Hunter World, and we've got more Cosmic Star Heroine!

Article by Kat Bailey, .

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey and Nadia Oxford. You can find the previous episodes here.

In this week's episode of Axe of the Blood God (download link here), Bob returns to discuss this review of Monster Hunter World!

Bob was pretty excited about Monster Hunter World, which he awarded a perfect score. He talks about his perspective as an expert on the series, how MHW fixes a lot of his long-running issues, and what it's been like to see the game he loves finally get some mainstream love.

But that's not all! Nadia and I also talk about the Secret of Mana Remake and this week's BioWare news, and we continued our foray into Cosmic Star Heroine. Join us for another week of RPG goodness with the Blood God!

Want to share your thoughts on RPGs? Email us at usgamer@usgamer.net. We may read your letter on the show!

Where to find us (Subscribe, rate, and review!)

Show Description

The wandering adventurer Bob Mackey returns to the Blood God to discuss what may already be one of the biggest games of 2018: Monster Hunter World! [27:30] Plus, Kat and Nadia talk about the recent BioWare news, and Kat shares her thoughts after playing the Secret of Mana Remake [16:00]. It all concludes with another installment of the Cosmic Star Heroine Report as Kat and Nadia talk about the big brawl in a night club, a mecha duel, and more [01:02:30].

Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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Comments 10

  • Avatar for moochan #1 moochan 7 months ago
    Tons of big news coming out. While you guys were reserve on the Secret of Mana Remake it's nice to know that you both seem to getting a bit more into it. And always good to hear more about Monster Hunter. As for Bioware I just hope EA is at least letting them relax a bit at times. They seem to be under so much pressure from both EA and it's fans and I wonder how much they are feeling at this moment. I mean I'm more scared of Bioware becoming more EAified and like with other companies EA bought that just makes the game worse and in the end EA will not care and just get rid of it. And I really don't want that to happen with Bioware.
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  • Avatar for phatcorns #2 phatcorns 7 months ago
    Love you guys and love the podcast, and I hope this isn't me sticking my nose where it doesn't belong, but can I help you guys a little bit with your production? Kat's audio is clipping or has some sort of digital limiter on it and I think with some pretty simple fixes, it could sound much better. Please DM me if I can help, otherwise ignore this and keep up the great work!
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  • Avatar for The-Challenger #3 The-Challenger 7 months ago
    Nice! Something to listen to on this slow boring Sunday.
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  • Avatar for bobbywatson #4 bobbywatson 7 months ago
    I can't help wondering if the 'Sue' character in Cosmic Star Heroine is a reference to the Johnny Cash song... Especially since I think he's kind of a brawler-type character?
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  • Avatar for riderkicker #5 riderkicker 7 months ago
    I hope you two do a Dragon Quest V RPG report in the near future, especially when you both have SNES Classics. ;)

    Bob has basically sold me on Monster Hunter, and all I have to do is make some time and money for it. I played the beta and it was very exciting and if it's everything he says it is, looks like it'll be the 100+ RPG of 2018 for me. However, I have spent 40 hours in Yakuza 0 already. Even though I finished the game, there is still the matter of getting Nugget, and finish both protagonists' real estate domination.
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  • Avatar for GreatLordAbsu #6 GreatLordAbsu 7 months ago
    Billy Lee Black from Xenogears was awesome. All his nutcase gun-fu and his gusto.

    "YEAH!!"
    * bang bang bang bang bang *
    - filling enemies with holy lead -Edited January 2018 by GreatLordAbsu
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  • Avatar for Leverandon #7 Leverandon 7 months ago
    Kat and Nadia,

    I've been wanting to comment for awhile now to let you both know that I've been listening to the podcast for about a year now and really loving it. As a longtime western RPG player, your show has broadened my horizon quite a bit into JRPGs and since I've been listening, I've played a couple of Final Fantasys, Chrono Trigger and am about to start Persona 5, a series that I would have never discovered without your show. I love the positive energy and perspectives that you both bring to RPGs. Keep up the good work!

    -Steve
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  • Avatar for Kat.Bailey #8 Kat.Bailey 7 months ago
  • Avatar for Kat.Bailey #9 Kat.Bailey 7 months ago
    Deleted January 2018 by Kat.Bailey
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  • Avatar for Jonnyboy407 #10 Jonnyboy407 7 months ago
    While MonHun has never been my cup of tea, I love how friendly the community is.
    I've never met a veteran play who wasn't willing to slog through the opening again to help a noobieEdited February 2018 by Jonnyboy407
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  • Avatar for artboom #11 artboom A month ago
    For seasoned players, the gameplay loop in Monster Hunter World is immediately recognisable. Your job is a cycle that involves crafting weapons, bulking up, killing monsters, and looting them for materials xbox. However, a well-crafted narrative has not traditionally been a part of that gameplay loop playstation, and that may have been a deterrent for those looking for a foothold into the franchise in the past jogos meninas. Luckily for them, the first major point of difference here from the previous mainline titles is the way that the plot and gameplay are grafted together games. A spinoff, Monster Hunter Stories, stepped off the beaten track by introducing a simple yet satisfying narrative, and now Monster Hunter World solidifies that step by using the building blocks of previous narrative concepts to deliver a well-paced experience that spends more time focusing on the bigger picture futebol. While you spend a lot of time chasing an Elder Dragon that wouldn't look out of place in the movie Pacific Rim, Monster Hunter World's choice to integrate Guild and Village quests into one coherent story cuts out any confusion or ambiguity that new players may feel when it comes to figuring out which quests progress your journey blog. The fact that everything is tuned for a rewarding solo experience is a plus--it's entirely possible to pump through 60 hours of quests without ever interacting with another player online. And when combined with more intelligent monster AI, facing off against a fire-breathing Tyrannosaurus-like creature on your own makes the stakes feel even higher. Edited 2 times. Last edited last month by artboom
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