Paper Mario, Ghost of Tsushima, and PS5 were all in the headlines this week, and Nadia and Kat discuss them all, with a healthy dose of Xenoblade Chronicles impressions for good measure [download link here].
In particular, Nadia and I put the Unreal Engine 5 demo into context for RPG fans, and discuss what it might entail for next-gen roleplaying. We also talk about whether the Switch needs an upgrade to keep up, and share some of our thoughts on Ghost of Tsushima's "RPG elements."
Our second segment focuses on my Xenoblade Chronicles: Definitive Edition impressions, in which I talk about how it still has some rough edges. Is it really as good as its reputation suggests? Nadia and I debate! And of course, the Track of the Week returns as an ongoing segment!
Want to contribute to the conversation? Leave a comment below! We'll read our favorites on the following week's episode.
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There's lots to talk about in the news, so Nadia and Kat take some time to talk through the recent PS5 tech demo, the Ghost of Tsushima gameplay reveal, and the surprising controversy around Paper Mario. Then Kat shares her thoughts on Xenoblade Chronicles: Definitive Edition, and listeners get to weigh in on the failed RPGs they want to make a comeback!
Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!