Axe of the Blood God Finally Reviews Pillars of Eternity 2: Deadfire

Axe of the Blood God Finally Reviews Pillars of Eternity 2: Deadfire

PODCAST | Kat is joined by guest Doc Burford to talk about Obsidian's RPG, detective RPGs, and more.

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey and Nadia Oxford. You can find the previous episodes here.

Pillars of Eternity 2: Deadfire is a very interesting RPG that has slipped through the cracks a bit. Nevertheless, we're here to review Obsidian's opus and explain why it's a PC RPG you should definitely be playing [download link here]

I'm joined this week by Doc Burford, who reviewed Deadfire for us and has tons of opinions on... well, pretty much everything. He explains why it works right off the bat, the balance of the battle system, and how it compares to the original game.

But that's not all! Doc has been playing a sweet noir RPG called Disc Elysium, and he explains why it's now one of his most anticipated RPGs ever. And we discuss why it's so hard to make detective mechanics work in RPGs. All that and more in the latest episode of Axe of the Blood God!

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Show Description

Doc Burford returns to review Pillars of Eternity 2 with Kat. How does the sequel to Obsidian's cult favorite isometric RPG stack up to the original? Find out in this spoiler-free discussion! Plus, Kat and Doc wax poetic over Dragon Age: Origins, preview Disco Elysium, and ponder how to make detective RPGs work.

Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at Check it out!

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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