Kat is on vacation. She has some nerve, let me tell you. That means it's up to me to hold down the fort, and I've dragged a very special guest down into the pits of Gehenna with me: Game developer and 1UP alumni, Ray Barnholt.
Ray and I use this chill episode to chill out and talk about a chill topic: Non-RPG game franchises that became RPGs. Think Super Mario RPG, Mega Man X: Command Mission, et al. Unfortunately, for every Paper Mario: The Thousand Year Door, we got about three Sonic Chronicles: The Dark Brotherhood. Long live those poorly mixed public domain sound effects [Download link here].
If you enjoy our chit-chat, make sure to leave a comment below and follow Ray on Twitter. And remember, if any bipedal echidnas sporting nonsensical techno-organic implants invite you to go on an adventure, stamp your foot, yell "NO," and run to the nearest adult.
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Kat's out this week, so Nadia and special guest host Ray Barnholt team up to bring you this week's show. They talk about non-RPG franchises that became RPGs, from the obvious Paper Mario series to less-obvious Japan-exclusive RPGs based on Samurai Shodown. Nadia also chatters a bit about Dragon Quest Builders 2 and the ActRaiser-inspired action game SolSeraph.
Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!