Axe of the Blood God: The Tropes We Love (and Hate) to See in RPGs

Axe of the Blood God: The Tropes We Love (and Hate) to See in RPGs

From sewer levels to ridiculous weapons, we talk about the tropes we both love and hate to see in RPGs.

Everyone has that one thing they love to see in an RPG. Maybe it's a minigame sidequest, or legendary armor. Everyone also has that one thing they absolutely hate. We talk about both sides of the coin in this week's episode of Axe of the Blood God [download link here].

This week's discussion is intended to delve a bit deeper into some of the familiar narrative and gameplay tropes you'll see in the RPG genre. Fetch quests, character customization, random encounters—everyone has an opinion on these elements. That goes for RPG storytelling as well, from dialogue choices to epic redemption arcs.

As you'll see in this episode, Nadia and I approach this topic with a very different mindset—she mostly focuses on storytelling while I talk a lot more about design—but it all serves to paint a complete picture of the genre we love.

Also in this episode, we talk about Witcher 3 getting cross-save on Nintendo Switch, and Persona 5 Royal cutting out some of its most controversial elements. Want to join in the conversation? Leave a comment below! We may read it on the show!

Where to find us (Subscribe, rate, and review!)

Show Description

This week's episode tackles the tropes that Kat and Nadia love (and hate) to see in RPGs. From customizable characters to sewer levels; flowery monologues to confusion status effects, Kat and Nadia talk about the elements that draw their attention, and the elements that immediately turn them off. It's a discussion that delves deep into some of the key components of the RPG genre, and game design in general, and will hopefully get you thinking about the elements you love to hate and see in games as well. Don't miss out!

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

Related articles

Baldur's Gate 3's Next Update Will Have Its First Story Changes

Be sure to read the fine print about your saves, though.

Starting Screen | Now Is a Perfectly Good Time to Tackle Tough Subjects in Games Coverage

This terrible, historic year has also seen an uptick in interest around gaming. That's exactly when our best writers should follow their instincts.

Looks Like Cyberpunk 2077 Copies Have Already Started Leaking

Now's a good time to batten down the spoiler hatches.

There's a New The World Ends With You Game Arriving Next Year

This is not a drill; I repeat, this is not a drill.

Need help?

Witcher 3: How to Start the Blood and Wine DLC and Meet Its Level Requirements

We explain how to get to Toussaint and what level you should be when you do.

Witcher 3: All the Correct Play Lines in "The Play's the Thing" Quest

We explain how to perform the Doppler's play with Priscilla, as well as whether to choose tragedy or comedy.

Pokemon Sword and Shield Mystery Gift Codes List (January 2020)

You can get free gifts in Pokemon Sword and Shield by entering certain Mystery Gift Codes. Here’s a full list of all the active codes available right now.

The Outer Worlds Shrink Ray - How to Get the Unique Shrink Ray Science Weapon

This is where you can get the Shrink Ray science weapon in The Outer Worlds, one of the unique weapons in the game.