Last week was a busy one for role-playing games, with the release of Wasteland 3 and Moon: Remix RPG Adventure coming on top of a host of news. Nadia and I recap it all, including Final Fantasy Crystal Chronicles's online woes, the Dragon Age 4 concept art, and more [download link here].
The main topic is the release of Moon, the RPG that is part affectionate tribute and part deconstruction. We talk about how it came to be; how it reflects the radical spirit of experimentation that infused that period's console RPGs, and why it still holds up. With it now available on the Switch, there's never been a better time to experience this formerly lost treasure for yourself.
Also in this episode: I talk about my initial experience with Wasteland 3, and discuss some of its inevitable comparisons to Fallout 3. We also cover the Switch Pro, Dragon Age 4's new concept art, and more. Check it out!
Want to contribute to the conversation? Leave a comment below! We'll read our favorites on the following week's episode.
Where to find us (Subscribe, rate, and review!)
In 1997, a small group of former devs from Konami and Square got together to make Moon: RPG Remix Adventure, an affectionate parody and tribute to the role-playing genre. More than 20 years later, it's finally out for Nintendo Switch, and Kat and Nadia dig into the legacy of this curious creation by Love-de-lic. Plus: Wasteland 3 impressions, Final Fantasy Crystal Chronicles online woes, Dragon Age 4 teasers, and reactions to rumors of a "Switch Pro."
Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!