Axe of the Blood God: What the PlayStation Portable Meant for RPGs

Axe of the Blood God: What the PlayStation Portable Meant for RPGs

The Console RPG Quest explores Sony's big move into handheld gaming.

This week on Axe of the Blood God, the Console RPG Quest continues with an exploration of the PSP, which has a richer RPG legacy than you might expect [download link here].

Coming at a rather fraught time for Japanese RPGs, the PSP provided a safe haven for many developers as the PS3 struggled. It also marked the beginning of Japan's local multiplayer era, as the outsized success of Monster Hunter prompted many studios to follow suit. In North America, the PSP brought Falcom more into the mainstream, giving both Ys and Legend of Heroes an opportunity to build fervent cult audiences.

Also in this episode: I rant about Wasteland 3, we discuss the Witcher 3's move to next-gen consoles, and much more!

Want to contribute to the conversation? Leave a comment below! We'll read our favorites on the following week's episode.

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Show Description

The latest edition of the Console RPG Quest explores the legacy of Sony's initial foray into the handheld space: the PlayStation Portable! Kat and Nadia recall Sony's attempt to create "the Walkman for the 21st century," the rise of Monster Hunter and its impact on RPGs, the strange saga of Persona 2, and much more as they continue their quest to catalog the RPG legacy of every major console!

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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Kat Bailey

Editor in Chief

Kat Bailey is a former freelance writer and contributor to publications including 1UP, IGN, GameSpot, GamesRadar, and EGM. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip." She is USgamer's resident mecha enthusiast, Pokemon Master, and Minnesota Vikings nut (skol).

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