Axe of the Blood God's Visit to Final Fantasy 7's Gold Saucer Ends in Blood and Tears

Axe of the Blood God's Visit to Final Fantasy 7's Gold Saucer Ends in Blood and Tears

Only '90s kids remember mass shootings at an amusement park being used as a throwaway story device. Also: Chatter about Slay the Spire, Bloodstained, and a big apology for screwing up the TurboGrafx-16 Console Quest.

It's summertime, and that means amusement parks! Except I get nauseous just riding those swinging chairs reserved for babies and grandmothers, so I'm content visiting digital parks like Final Fantasy 7's Gold Saucer.

In our latest Final Fantasy 7 Report—which we're still too scared to classify as an official report, apparently—Kat visits the Saucer and we talk about the sights, the sounds, and the horrendous poverty seething in the shadows of Shinra's gilded park. The trip to the Saucer goes very wrong and ends violently after an encounter with the boss of Corel Prison, Dyne [download link here].

We also talk about Bloodstained: Ritual of the Night, which is an excellent Koji Igarashi game with a not-so-excellent Switch port. Kat and I are both into Slay the Spire, so we gab a little bit about the many, many ways in which this top-notch roguelike card game has made us suffer. Finally, we throw ourselves at your feet and beg for forgiveness because our TurboGrafx-16 RPG Console Quest wasn't nearly as thorough as it needed to be.

Love us? Hate us? Join the conversation below, and we might read it on the show! Bonus trivia: In my younger years when I could binge-ride roller coasters without regret, my favorite coaster was the Mighty Canadian Mine Buster.

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Show Description

Kat takes in the extravagance of Final Fantasy 7's Gold Saucer, but her trip to the Happiest Place on Wherever ends badly when she goes head-to-head with Barret's angry old friend, Dyne. We also talk about the upcoming Pokemon Masters mobile game and Bloodstained: Curse of the Moon before moving on to a chat about Slay the Spire, the roguelike card game that hurts so good. Finally, we pay tribute to some of the TurboGrafx-16 RPGs we neglected to salute in last week's RPG Console Quest.

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at Check it out!

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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