Babylon's Fall, from Square Enix and PlatinumGames, was originally set for a full unveiling for the first time this Summer. However with the ongoing COVID-19 pandemic, Square Enix today announced that would no longer be possible.
"Thanks to all fans who've been following along for updates on Babylon's Fall," an announcement read today on the official Babylon's Fall Twitter account. "While we hoped to reveal more about the game this Summer, we can share that development on Babylon's Fall is continuing to progress well, with the team working safely from home.
The announcement goes on to say that Square Enix and PlatinumGames "look forward to showcasing much more on Babylon's Fall to you as soon as we can." It's easy to imagine Babylon's Fall having appeared at a high-profile event like E3 2020, where Square Enix held a presentation for Final Fantasy 7 Remake last year in 2019.
So far, we know relatively little about Babylon's Fall. The game was first announced at E3 2019, and we didn't hear any additional information about Platinum's game until November 2019, where Platinum reassured fans that they hadn't forgotten about the game, and it was still in development.
Then in December 2019 in a State of Play presentation from Sony, Babylon's Fall gameplay was shown for the first time. You can check out the gameplay snippet just below, which show human characters fighting against gigantic beasts and creatures, parrying with swords and ducking and dodging throughout the stylish combat.
We'll have to wait for more information around Babylon's Fall, then. Elsewhere, PlatinumGames has been busy of late, launching The Wonderful 101: Remastered after a successful Kickstarter campaign, teasing a brand new project from director Hideki Kamiya, and launching a brand new Tokyo-based studio to support live service games.