BAFTA Winning Storybook Game Florence Is Coming to Switch, PC, and Mac This Month

BAFTA Winning Storybook Game Florence Is Coming to Switch, PC, and Mac This Month

This quaint love story is finding a few new homes.

Just in time for Valentine's Day, you'll be able to play Florence—an "interactive storybook" game about the highs and lows of falling in love—on the Switch, PC, or Mac. First released in 2018 for iOS, Florence went on to win a BAFTA for Best Mobile Game as well as an Apple Design award. Now, publisher Annapurna Interactive is set to release these new ports on February 13, 2020.

Florence is the first game from Mountains, an Australian game studio founded by Monument Valley's lead designer Ken Wong. It tells the story of its titular character, Florence Yeoh, a 25-year-old woman whose boring routine is suddenly upended when she meets Krish, a cute cellist. As you might guess, Florence and Krish quickly fall for one another.

The story is divided up into several chapters and introduces various gameplay mechanics into its vignettes. As USgamer's Senior Editor Caty McCarthy describes in her impressions of the game from 2018, Florence integrates these interactions into its storytelling more deeply than a typical interactive comic:

In one scene with an argument, I found myself quickening my approach to toss in puzzle pieces into a speech bubble, thinking loosely, "This is how I win this argument." (Spoiler: there is no winning.) In another scene, I shook polaroids back and forth, getting quick glimpses of the warmer memories we were making in our relationship.

Florence was later released on Android, but this Valentine's Day will mark the first time it's been available on a non-mobile platform. It'll be available for PC and Mac via Steam and GOG, as well as through the Mac App Store. All three new versions, including the Nintendo Switch eShop release, will cost $5.99.

When Apple announced the Apple Arcade subscription service last March, it announced that Ken Wong was working on a new game for the service. Last August, Mountain's lead developer on Florence Tony Coculuzzi came forward with personal accounts of emotional abuse at work from Wong. In response, Wong released a public apology, acknowledging "failure as a leader and as a coworker" while pledging to "learn and do better."

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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