Bethesda Explains How Fallout 76 is Different to Destiny

Bethesda Explains How Fallout 76 is Different to Destiny

Pete Hines points out how a little "stranger danger" can jazz up an RPG.

At E3 2018, Bethesda showed off Fallout 76, a game about rebuilding the world a mere 20 years after nuclear bombs ravage the United States. The sprawling adventure challenges you to interact with other players to get the job done, which has some Fallout fans worried: We're all well-versed in how hell is other people. That, however, is part of the fun, says Bethesda's senior vice president of global marketing and communications, Pete Hines.

In an interview with Gamesindustry.biz, Hines explains how Fallout 76 does away with NPC merchants and encourages players to buy what they need off other human beings playing the game. Bethesda wants players to experience a bit of "Stranger Danger"-the unease that goes hand-in-hand with having to interact with something as chaotic as another person. You might get killed. But then again, you probably won't.

"In Destiny, they still have NPC [merchants]. If you want to buy something you don't go to other players-you can't go to other players. You go to NPCs and say 'I wanna buy this, I saved up enough of these things'," Hines says. "In our game, if that's how you want to play, you do that with other players, you trade with other people, you travel around the map and buy and sell stuff from folks. Or you can set up a shop."

"We're starting a softball team. Sign-up is in the break room. We'd better see you there."

True, approaching a person might just get you straight-up iced. But since Fallout 76 is an RPG first and foremost, it's not in someone's best interest to hit "LAUNCH ALL" upon meeting their new neighbor. "Yes, there's an element of PvP but it's not every man for himself and the last one standing wins," Hines says. "If you see somebody, you [don't] have to kill them before they kill you because it's not a shooter, it's not battle royale or any one of 100 other things that people assumed that it was. It's an RPG where you can still do quests and explore the world."

If you're still worried about Fallout 76's PVP element spiraling out of control, Hines assured Gamesindustry the game has systems in place to keep every interaction from turning into a gunfight. Plus, you're still able to break down items into their component parts, which makes it possible to avoid trading with merchants if you'd rather do loner junk in the woods. Don't forget, though: Cooperation Makes it Happen.

If worst comes to worst and the reaper comes a-calling? Don't fret: As with other open-world Bethesda games, you won't be penalized much for carking it.

"Todd said before, we don't want death to be a huge negative. It never stops your progression," Hines says. "There are ways to do that without it being punishing and annoying but still having a bit of that 'stranger danger'-is that a friend or foe? Do they think I'm a friend or I'm a foe? How do I want this to play out?"

Check out our guides for Fallout 76 to study up on everything worth knowing about the game before it arrives in November.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve, About.com, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Falcom President Would Like to "Recreate" Trails of the Sky Games in 3D

Could the Trails in the Sky trilogy be getting

Last Year Was The Witcher 3's Best For Sales Since Launch

The PC and Switch were big drivers of the nearly five-year-old game's success.

Minecraft's Nether Update Gets New Tracks By the Composer of Celeste

Lena Raine is crafting the sound of the Nether.

CD Projekt Red Says It Still Intends to Release Cyberpunk 2077 in September

Despite the pandemic, CD Projekt Red commits to Cyberpunk 2077's release date.

You may also like

Remember When... The First Memes Eviscerated the PlayStation 3 and its Boomerang Controller

Before Twitter and Discord, YTMND took on the solemn task of mocking the PlayStation 3 and its boomerang controller.

USG Notebook: Video Game Usage Sees 45% Bump Amid Quarantine

Video games are booming, as are the servers and suppliers trying to facilitate them.

Strange Dialogue Suggests Animal Crossing: New Horizons Might Get an Art Gallery Update

Fish, bugs, and fossils are nice, but don't you miss Redd's tent?

Google Launches Two Month Free Trial of Stadia Pro Featuring Nine Games

Stadia is also adjusting its base resolution to reduce bandwidth use during the pandemic.