Bethesda's long-rumored Starfield was announced and at E3 2018 where director Todd Howard described the game as a title for the "next-generation." But according to Howard that doesn't mean Starfield will skip current-gen consoles.
In an interview with Eurogamer at GameLab in Spain Howard clarified what he meant as "next-gen." According to the Fallout and The Elder Scrolls director the term "next-gen" could mean two things for Bethesda. "It does mean hardware and it does mean software on our side," said Howard. "And it also means gameplay – what does the next generation of epic single player RPGs feel like to us? What systems we put it out on – what's the hardware requirements – is still to be determined."
Starfield's development apparently requires Bethesda to think into the future. "We're pushing it; we're thinking very, very far in future so we're building something that will handle next-generation hardware," revealed Howard. "That's what we're building on right now, that's where our mind is, but that doesn't mean it wouldn't exist on the current systems as well."
Starfield has been in development since 2015 but the seeds of the game were planted in 2004. At the time of Fallout 3's development the team at Bethesda was looking at building either a post-apocalyptic game or a sci-fi game, and while the Fallout 3 project pushed forward the idea for Starfield was kicking around since then.
For more on Bethesda's Starfield as well as Elder Scrolls 5 and Fallout 76, check out our recap of Bethesda's E3 2018 press conference where all three of those games were announced.