Bioware Fixes Mass Effect Andromeda's Dead Eyes In Latest Patch

Now the characters of the new Mass Effect look less like robots and more like people.

As Bioware general manager Aaron Flynn promised earlier this week, the studio has already begun making extensive fixes to Mass Effect Andromeda. Patch 1.05 launched yesterday as the first step in improving the title following poor fan feedback surrounding the game's animations and other various bugs.

One example of the changes.

"We've introduced a number of balance changes to single player and multiplayer, and resolved some issues with saves not working properly. We've also improved lip-sync and facial acting during some conversations, and have implemented a much-requested change that allows players to skip the autopilot sequences in the galaxy map," said Bioware in the patch notes.

Fans of the game have noticed that the characters look far more human than their pre-patch counterparts, notably when it comes to the eyes. The shading has improved and the eyeball itself actually absorbs and reflects light, as opposed to the creepy white orbs of the launch game. The changes have fans pleased, but also wondering why it didn't happen before launch.

The work went beyond the eyes. Fans have noticed slightly better animations for some NPCs and improved lighting, making the conversations look more natural.

This is only the beginning for Bioware. The studio has promised to roll out a host of fixes over the next two months, getting the game into fighting shape.

Tagged with Bioware, Electronic Arts, News, PC, PlayStation 4, Role Playing Games, Xbox One.

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