In a series of tweets, the @StarCraft Twitter account spent the afternoon showcasing all of the content locked behind specific hours of playtime. Namely none. Which is a rather pointed reference to EA's recent controversies this week where it was revealed that it would take players some 40 hours to unlock certain heroes like Luke Skywalker in the game.
One tweet explained that it takes zero hours to unlock the full StarCraft 2: Wings of Liberty campaign.
Number of hours it takes to earn the full StarCraft II: Wings of Liberty Campaign: 0— StarCraft (@StarCraft) November 14, 2017
A follow-up says that it also takes zero hours to play any co-op commander in StarCraft 2.
Number of hours before you can play ANY Co-op Commander in StarCraft II: 0— StarCraft (@StarCraft) November 14, 2017
Lastly, Blizzard released a short video trailer that explains StarCraft's position on pay-to-win mechanics (they're not fans).
Number of pay-to-win mechanics in StarCraft II: 0Free to Play - Now Live! pic.twitter.com/a02OYUCYZU— StarCraft (@StarCraft) November 14, 2017
Blizzard announced that StarCraft 2 would go free-to-play at this year's Blizzcon. For players who already own the Wings of Liberty campaign, Blizzard will give you a free copy of the Heart of the Swarm expansion for a limited time.
Meanwhile, EA announced that due to fan reaction, it will discount the cost of unlocking hero characters in Star Wars Battlefront 2 from 60,000 credits to 15,000 credits. However, EA's launch week for Battlefront 2 has gone a bit poorly, with one EA community manager's comments downvoted to become one of the least popular comments on the website.
It remains to be seen whether this affects the full launch of Star Wars Battlefront 2 when the game comes out for PlayStation 4, Xbox One, and PC on Friday, November 17.