Blizzard Reveals Overwatch's Loot Drop Rates... in China

Blizzard Reveals Overwatch's Loot Drop Rates... in China

Too bad about 90 percent of 'em are duplicates though.

As Overwatch closes in on its one-year anniversary, some secretive statistics have finally risen from the depths of the Blizzard offices. In China, a law has been put into place where games must make their loot drop rates publicly available to the public, so as to provide a much-needed transparency for consumers and blind box purchases. And following in the footsteps of Riot and Valve, Blizzard’s tossed out the numbers about the drop boxes in Overwatch, available via Google Translate.

In a single loot box containing four items (either cosmetic items like skins or currency), a box “will contain at least one item of excellent or higher quality,” wrote Blizzard. On average, every 5.5 loot boxes will net a player an Epic-tier item, and 13.5 loot boxes for a Legendary-tier item. According to DotEsports’ math (don’t ask me, I’m bad at math), this accounts to an average 18.19 percent chance of landing an Epic item, and a 7.4 percent chance of a Legendary. Of course, this doesn’t account for all those dubious duplicates that plague players, especially the prestiged ones.

It’s important to note that while these enlightening figures could give some insight into how Blizzard accounts for the game’s drop rates, it is likely that these numbers apply to China only and are tweaked for separate markets. After all, Overwatch is region locked. But it’s still a sign of good faith, even if a piece of legislation had to force their hands, so people aren’t emptying their wallets blindly in the hopes of landing more virtual gear. Now they know there's a 7.4 percent chance of landing something special, at least.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Caty McCarthy

Features Editor

Caty McCarthy is a former freelance writer whose work has appeared in Kill Screen, VICE, The AV Club, Kotaku, Polygon, and IGN. When she's not blathering into a podcast mic, reading a book, or playing a billion video games at once, she's probably watching Terrace House or something. She is currently USgamer's official altgame enthusiast.

Read this next

"There is a Benefit for Lying [About Loot Boxes]"

THIS WEEK IN BUSINESS | The industry, academics, and watchdogs weigh in on the loot box debate for the FTC in a week full of big issues.

Microsoft, Nintendo, Sony and Other Game Companies Unite Around the Issue of Loot Box Odds

Several publishers are set to disclose odds by 2020 at the latest.

Overwatch's New Hero Sigma Can Bend Gravity, And His Toes

In the battles of Overwatch, he's a real footsoldier.

Sigma, Overwatch's Newest Hero, is a Gravity-Bending Mad Scientist

I guess one mad scientist was not enough for Talon.

Another Blizzard Co-Founder Is Leaving After Almost 30 Years With The Company

Only one of the original co-founders is left now.

Meet the Creators Behind Awesome Overwatch Workshop Creations Like “Last Man Bouncing”

For some, the Workshop is "one of the best things to happen to Overwatch."

More News

Death Stranding is a Game About Walking, Apparently

Someone has finally played Death Stranding and can tell us what its all about.

New Link's Awakening Video Shows Off Dungeon Creator and Map Markers

The adorable Zelda remake changes a few things.

NBA 2K20 is Still Very Committed to Switch: "The Flexibility Can't be Matched With That Console"

FIFA is scaling back on Nintendo's platform, but for the moment, Visual Concepts is here to stay.

Cyberpunk 2077 Producer Details Law Enforcement and the Rich Areas of Night City

There are no cops in the poorer districts. That all changes when you get to the affluent areas of Night City.