The best dancers in games are back. During today's Inside Xbox showcase of next-gen games for the Xbox Series X, we got another look at Vampire: The Masquerade - Bloodlines 2, the upcoming RPG from Hardsuit Labs. It was scary, ominous, and a little goofy.
It's been a while since we last saw Bloodlines 2, the sequel to a 2004 cult-classic RPG that's due out this year. In the time since, it looks like Bloodlines 2 has seen another round of polish, with some city segments and lighting really standing out.
Also making a return: the wonderfully silly dance moves of the original. Check out the guy practically power-dabbing in the club scene. As the Bloodlines experience gets polished up and fine-tuned for a new generation of consoles, I'm happy that some of the quirky aspects that made the first game so unique are sticking around. It'll be a blast to hit the dance floor again.
Still, this is the Masquerade. There's plenty of vampiric horror and dudes seduced in clubs for a quick hit of blood. There wasn't a clear sense of how gameplay has changed since we last saw Bloodlines 2, though moves like grabbing a weapon and summoning a small storm of bats seem pretty enticing. I'm usually a Toreador, so combat isn't really my thing, but it's nice to know there will be some new tools to use, should it come down to fighting.
Hardsuit Labs and publisher Paradox Interactive announced last October that Bloodlines 2 would still be aiming for a 2020 release, but would fall to later in the year. The delay was to avoid some of the issues that plagued the original—a beloved but buggy RPG—and to deliver a quality game at launch. "We know the consequences of fucking this up," Martin Ka'ai Cluney, creative director on Bloodlines 2, told USgamer last year.
Bloodlines 2 has made it clear it's adhering to the original's pillars, both in its vampiric politics and real-world influences as well. For more about what's going into this game, check out the insights we got from one of the writers on Bloodlines 2 at PAX West last year.