Bloodstained for Switch is Getting Hammered for Its Technical Problems. Developers Offer an Update

Bloodstained for Switch is Getting Hammered for Its Technical Problems. Developers Offer an Update

The Switch version of Bloodstained isn't looking too hot.

ArtPlay has addressed the growing concern from players that the Nintendo Switch version of Bloodstained: Ritual of the Night severely underperforms when compared to its console and PS counterparts. ArtPlay acknowledges the problems and promises quick updates that it hopes will remedy the situation.

Criticism of the Nintendo Switch version for Bloodstained began earlier this week when a video by Direct-Feed Games posted a graphical comparison between the Switch and PS4 versions of Bloodstained. In the video, you can clearly see the Switch version lacks several graphical elements compared to the PS4 version like various visual effects.

More worrying is there's also a noticeable framerate drop in the Switch version. It's slight, but plainly visible during combat, which would mean the Switch version could perform worse during fights.

The reason the video garnered so much attention was because many of the problems for Bloodstained on the Switch were known since PAX East. During our hands-on, we got to see for ourselves the Switch version suffered from slowdowns and input lag. Though not as noticeable in Direct-Feed Games' video, it shows that despite the improvements made between PAX East and launch, there are still some issues with the Switch version of Bloodstained.

Today, on a series of tweets, the official Bloodstained Twitter account acknowledge the problems and promised to make things right. "Throughout the QA process we have been addressing performance issues in the game. Update 1.01 was published to Switch prior to launch to add content and improve performance. It did not accomplish as much as we had hoped and we need to do more," @SwordOrWhip writes on Twitter.

ArtPlay says that it is immediately shifting resources to improve performance for the Switch version. Furthermore, instead of working on one large update that could take longer to release, ArtPlay says it will release a "number of small updates that will improve different areas of the game[.]" This could mean that while the updates won't fix the issues in one go, there will be numerous updates released in a short amount of time that will build up into a larger, overall fix.

This isn't the first time ArtPlay has jumped into quickly addressing player concerns. After PAX East ArtPlay promised to address these issues before the final release, and earlier this year players noted the lackluster visuals that were released as part of Bloodstained's launch trailer. ArtPlay followed-up with a new trailer that showed off various visual improvements the team made to Bloodstained in just a matter of months. Though the visual changes did raise questions about how hard the developers had to work to improve the game in such a short time frame.

This is a shame for Switch owners as Bloodstained is quite good on the PlayStation 4 version we reviewed. But because of the input lag and graphical weakness of the Switch version, we're going to have to recommend potential customers to consider choosing Bloodstained on another console.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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