Borderlands and Borderlands 2 have been rather successful for Gearbox Software, but the developer isn't running full steam ahead into Borderlands 3 just yet. Gearbox CEO and president Randy Pitchford told Polygon that the studio is branching out in different directions with a host of new games on the horizon. These titles include two unannounced new games, the Homeworld HD remakes, a new Brothers In Arms game, and former Brother In Arms title The Furious Four.
Why isn't Gearbox doing a new Borderlands right now? Because it wants a game that's bigger and better than Borderlands 2.
"When you think of what Borderlands 3 should be, it should be massive," Pitchford said. "It should be bigger and better than Borderlands 2. It should carry forward the story. It's probably crazy multiplatform, depending on timing. It would have to be a next-gen game and a current-gen game, if it was coming at any time in the reasonably near future."
"We love Borderlands, and we know customers do too. So we will be doing more in Borderlands. We are not developing that right now. We can imagine what it must achieve, but we don't know what it is yet. I'm not going to fuck around with you like Valve does with Half-Life 3," Pitchford added. "But we are doing things in Borderlands that we'll announce soon, that are good, and that I think people will be really excited about if you love the franchise."
Gearbox is spreading itself out these days, to the point that other developers are working on properties owned by the studio. The Borderlands series is expanding with Telltale Games' Tales of the Borderlands and the Homeworld brand is getting a new entry with Blackbird Interactive's Homeworld: Shipbreakers. Internally, Furious Four is still under development, but the concept has been freed from the shackles of the Brothers In Arms franchise.
"We let the game evolve into something totally different. It'll be a brand new IP. It's become a whole new game, which we'll announce when we're ready," said Pitchford.
But don't worry, Pitchford said that more Brothers in Arms is coming eventually; the studio is kicking around ideas for the next step in the franchise, but it hasn't firmed anything up yet.
Despite going in all of these directions, Gearbox is continuing to experiment with its games. Pitchford talked about variable pricing, free-to-play, and even endless games like League of Legends; everything is open to the studio at this point.
"It's an interesting landscape," he said. "We tend to dabble in lots of stuff. We find different ways to dabble and experiment. I think it's certain that we'll, in some way, shape, or form, play with variable models on the console. I don't know exactly how yet, but we'll definitely be playing around."