Breath of the Wild 2 Hiring for "New Experiences" Raises Exciting Possibilities

Breath of the Wild 2 Hiring for "New Experiences" Raises Exciting Possibilities

Something is stirring in Hyrule.

The Legend of Zelda: Breath of the Wild 2 (not its official title) will seemingly offer "new gaming experiences" according to some of the original game's designers. It's unclear what these new experiences might entail, but the possibilities are exciting to consider. I, in turn, am always excited to consider what every new scrap of news means for Link (and Zelda's?) new adventure.

Breath of the Wild 2's developers let slip its intentions for the sequel through an interview meant to recruit newcomers to the team. (Translation via Segment Next.) "For now, we cannot comment much about the game, but our goal is to offer new gaming experiences that exceed those of the previous game, so we will need the skills of many people to create this new game," the interview states. "That's the reason we are looking for new terrain designers at Nintendo."

The overworld for the original Breath of the Wild has miles of unique terrain. Off the top of my head I remember the misty Lost Woods, the well-stocked bars of Gerudo Town (all the desert ladies gotta stay hydrated), the ruins of Hyrule Castle, and the sakura-dusted hill that doubles as a tribute to late Nintendo President Satoru Iwata. When I think about how Breath of the Wild 2 needs new terrain designers because it's going to give us so many new places to explore, I start wishing time would move a little faster. Yeah, I'm not getting any younger and I should cherish every minute I have, blah blah blah, but we're talking about Breath of the Wild 2 here. I don't want to wait around.

The one major criticism lobbed against Breath of the Wild is the uniformity of its Shrines and Dungeons. Maybe the new terrain designer is being brought on to give Breath of the Wild 2's dungeons the individuality of previous Zelda games. Alternatively, we might get to visit a "dark" version of Breath of the Wild's Hyrule, since exploring corrupt, shadowy iterations of Hyrule is a common activity in Zelda titles. I already flagged it as a possibility in my analysis of Breath of the Wild 2's trailer. Even if Breath of the Wild 2 winds up re-using a lot of the first game's assets, these new terrain designers would still have their hands full designing a twisted 3D Hyrule.

Whatever comes of Nintendo's new hire(s), you can count on us to bring you cool Breath of the Wild 2 news as it happens. Keep yourself abreast of all the news, features, and theories through our The Legend of Zelda: Breath of the Wild 2 guide.

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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