It looks like some fan programmers are remarkably close to getting The Legend of Zelda: Breath of the Wild running on the CEMU emulator. In a video posted some hours ago, the group shows off their progress. The first preview video showed only the game's starting cave, running poorly on a PC with an i7-4790K and a GTX 780, according to CEMU developer Exzap at the time.
"Video was recorded on following specs: i7-4790K, GTX 780, 8GB RAM. I choose to not alter the speed of the video to best represent how it actually runs," said Exzap on Reddit just over two weeks ago.
"Lots of bugs that make the game unplayable. Physics glitches, rune abilities that require object selection don't work, no water collision, etc. Essentially it's impossible to leave the tutorial area without using a save. What you see in the video is pretty much what you will get. The remaining issues take longer to fix and performance will also not change."
The framerate is still dodgy, but it's definitely playable, approaching how the game can on Nintendo's own platforms. With today's preview video, Exzap has promised a release changelog that should highlight the changes made that vastly improve the performance of Breath of the Wild in CEMU.
CEMU has been a contentious project overall, even in the emulation community. While previous emulators like Dolphin, which allowed players to enjoy Wii and GameCube games on PC, are open-source and free, CEMU is closed and funded through Patreon. Currently, the CEMU team is receiving $22,015 per month from 5,161 patrons on the service.