Destiny 2's pervasive issues have been a hot topic in the Destiny 2 community for awhile. From its lackluster endgame to its lack of enticing Exotic weapons and armor, Destiny 2 is finding it hard to keep people playing, and players are finding little reasons to stick with the shared world shooter.
Today, developers Bungie revealed their road map for the forseeable future of Destiny 2 in a blog post. While Bungie's focused squarely on the present and near future, that doesn't mean the latter half of 2018 isn't out of their field of view either.
First on Bungie's list of changes they're making to Destiny 2 comes to the tune of balancing, specifically, Eververse balancing. Late in 2017, Bungie controversially changed how the Eververse, which is where players cash in Bright Engrams they receive when they "level up" (after hitting the level cap, the meter becomes a Bright Engram meter, basically) or buy with microtransactions, works. First, gaining experience was bafflingly throttled, which was later reversed. In the aftermath, Bungie still had the experience gain requirement doubled, slowing down the rate that players were able to get Bright Engrams. This was before the release of the game's first expansion, Curse of Osiris. Bungie notes that they're still looking to rework XP for the future of Destiny 2, but will be actually transparent about it in the future.
While the Eververse finally got worthwhile items late last year, and before they were just negligible, the XP changes surrounding it was an obvious ploy to encourage players to spend actual money on the game. The Eververse also gated certain items behind it, which made the community unhappy. Bungie notes in their blog post detailing their new plans that the Eververse is one of the big things they're focusing on altering in the future: that is, in shifting the balance more in favor of activity rewards rather than getting Bright Engrams; in providing a clear "gameplay path" towards Bright Engrams; and finally in giving players more direct ways to purchase items they want from the Eververse.
On the subject of items being gated behind the arbitrary wall, Bungie has a plan in motion for that too. The only tiers of items exclusively gated behind the Eververse will now only be Customization Items, Boons, and Emotes. Ghosts, Sparrows, and ships will now be available in other reward pools as well.
There are two dated updates slated for Destiny 2, which are both bringing changes to the game. On January 30, the game will be expanding the Masterwork system to armor, which provides increased damage reduction while using your Super ability. Raid rewards will also be reworked, including a Raid-specific Ghost to help you with additional perks. In February, a bigger update is on the horizon. Included in the February update will be reworks of Strikes and Mods, a reduction of repetition of Exotics, Fireteam members being visible on the Destination maps (finally), and other smaller changes.
Spring 2018 will eventually see the release of Destiny 2's second expansion, which Bungie is not offering details on yet. Independent of the upcoming expansion though are more changes coming to Destiny 2's base game. Season 3 will be introducing Crucible Rank, which includes two progression-based ranked modes of Destiny 2's PvP mode. The Crucible will also finally be getting private matches for players and a 6v6 mode like Destiny 1 (though I'm not sure how this will work on the vastly smaller maps in this sequel), in addition to other fixes.
The rest of Bungie's promises for the future of Destiny 2 are relatively vague. On the docket for upcoming fixes includes improving Faction Rallies and the Iron Banner, reducing Playlist repetition for the Crucible and Strikes, and rebalancing weapons, abilities, and Exotics. Beyond Spring 2018, Bungie has also outlined their future plans in a short list for Fall 2018, which you can find in its entirety below.
- Item Collections and Records
- Weapon Slot and Archetype Improvements
- Additional Crucible Playlists (e.g. Rumble)
- Better Clan Rewards
- Masterwork Exotics
- Pinnacle Weapon and Gear Improvements
- Trials of the Nine improvements
- Shaders and dismantling
- The Future of Guided Games
- Address Solo Vs Fireteam matching
You can read the entire blog post detailing all these changes, and many more on Bungie's site. While this is only a small step at realigning Destiny 2 after issues have plagued it since launch, like all ongoing multiplayer games, more problems are inevitable. Hopefully Bungie continues to actively listen to its very vocal community as they continue to rework so much of Destiny 2 in the future.
In the meantime, Destiny 2's Valentine's Day-themed event Crimson Days officially kicks off on February 13. The event will feature new Crimson Engrams that are weighted more towards new items by default. In addition to all the updates and more detailed above, a second expansion is also in-development for Destiny 2.