Call of Duty: Warzone's Solos Mode Loses Trucks After Players Keep Playing Keep-Away With Them

Call of Duty: Warzone's Solos Mode Loses Trucks After Players Keep Playing Keep-Away With Them

Convoy canceled.

In a battle royale, choosing between using a vehicle and hoofing it should be a bit of a trade off—finding the right car shouldn't drastically increase your chances of winning. In Call of Duty: Warzone, the big armored cargo trucks have become the bane of many players' lives because they're so hard to take down, and it seems Infinity Ward and Raven Software have noticed: the trucks have been taken out of solo games.

With an update released yesterday that also launched a limited time sniper-rifles-and-shotguns only mode, Infinity Ward and Raven also quietly removed cargo trucks from the Solos Warzone playlist. Raven's Creative Director Amos Hodge tweeted about the change, referencing the "vehicle meta" that has emerged in Warzone over the past month.

Vehicles are a sore point for many Warzone players right now. In most first-person shooters it tends to be tricky to balance vehicles, and right now the armored trucks are widely seen as difficult to evade and tough to take down, unless you're handy with explosives. Trucks aren't the only offenders: if you're only kitted-out for ground combat, it can be frustrating to see players in helicopters just waiting out the action above you.

So far, the Warzone team has been fairly quick to tweak things and experiment by swapping out entire modes (sometimes too quick for many players' liking). As practical as vehicles are in Verdansk's expanse and Warzone's 150-player lobbies, it already seems like Infinity Ward and Raven Software are open to pulling them out for the sake of balance.

Right now, that temporary "Scopes and Scatter Guns" mode forgoes vehicles entirely. It seems like a safe bet that more changes for Warzone's vehicles will come soon, but for now, it's only Solos where the big trucks have been erased. If you still want to drive an ATV into a free-for-all, nothing's stopping you.

Thanks, VG247.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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