Call of Duty: WW2 Server Woes Leave Players Alone in Headquarters

Call of Duty: WW2 Server Woes Leave Players Alone in Headquarters

The social hub wasn't very social this weekend.

Call of Duty: WW2 launched last week, but it seems that server issues prevented the game from being all that it could be. Part of the game's multiplayer is the new Headquarters social hub, where players can relax between matches and watch each other open Supply Drop loot boxes.

Well, that was the plan at least.

I'm so alone. [Image via Reddit]

This weekend, server performance was particularly poor for launch. In response, Sledgehammer Games turned off server matchmaking for Headquarters. This meant if you logged into Headquarters during this time, it was just you alone on prime World War II beachfront property.

Players could invite their friends into their Headquarters, but most players were more focused on jumping into more matches, not sitting around in the social hub. Players reported various issues, some dealing with general connection problems and others pointing to affected titles and ranks in-game.

Activision support stated yesterday that servers were fixed for all Call of Duty titles, but players were still complaining of server issues.

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Mike Williams

Reviews Editor

M.H. Williams is new to the journalism game, but he's been a gamer since the NES first graced American shores. Third-person action-adventure games are his personal poison: Uncharted, Infamous, and Assassin's Creed just to name a few. If you see him around a convention, he's not hard to spot: Black guy, glasses, and a tie.

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