Can Destiny 2 Deliver "Too Much Damn Story"?

Destiny 2: Now With More Story

One of the biggest critiques leveled at the first Destiny game was in regards to its story. When Bungie's FPS RPG first launched, the story was muddled and difficult to follow or even locate in some cases. The storytelling improved with each expansion, especially with The Taken King. According to a new video, the story in Destiny 2 will become even stronger, and more central to the focus of the game.

"If Destiny 1 had a heartbeat it was a nice methodical rhythm. It was steady," said Bungie's senior narrative lead Jason Harris in a video for IGN. "Destiny 2? This is like the heartbeat of someone who's over at Orangetheory Fitness."

Destiny 2 aims to revamp the storytelling of Bungie's space odyssey adventure. A new social hub on Earth will function much like a town you can find in a JRPG, with residents delivering quests, and in doing so, offer up a little more of the world to the player. Destiny always felt like a big game, but now Bungie aims to fill it with content.

Another way Harris and cinematic lead Matthew Ward are refocusing the story in Destiny 2 is by focusing on specific viewpoints that the first Destiny game was late to approach. That means more personal stories from characters like Ikora, Zavala, and Cayde-6 who will become bigger focal points in Destiny 2's story.

"If I can understand the conflicts that they have, and I can map my goals onto their goals I am motivated through that story," says Harris.

At one point in the video Ward even jokes, "I hope people complain about how much story we have. That'd be the Reddit thread I'd like to read: "Too much damn story!"'

Tagged with Bungie, FPS, News, PC, PlayStation 4, Xbox One.

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