Seeing as 2015 is when all of our game-related fantasies are coming true—Final Fantasy VII redux, The Last Guardian, Shenmue III, Koji Igarashi's Castlevania clone, a spiritual sequel to Mega Man Legends—it only makes sense that Capcom would announce a Resident Evil 2 remake within the confines of this very surprising year.
Okay, maybe this announcement wasn't all that surprising. Capcom's been teasing the idea for weeks on the official Resident Evil Facebook page, quite possibly due to the excitement over a fairly recent fan remake of RE2. Regardless of whether or not this labor of love helped test the waters for Capcom, the company's R&D Division 1 is currently hard at work on the early stages of this new project, according to Resident Evil 6 co-producer Yoshiaki Hirabayashi. You can check out his brief announcement via the video below.
Of course, this is all very exciting, but one question remains: Just what form will this RE2 Remake take? If Capcom continued their GameCube remake streak in the early '00s and produced a revamped version of RE2 after Resident Evil 0—let's say 2004 or 2005—it wouldn't have been surprising to see this new production stick closely to the style of "classic" Resident Evil. The face of the series has changed greatly in the past decade, though, and, like Final Fantasy VII's remake, this new form of Resident Evil 2 will most likely drop the mechanics that date it the most. Even if there's a market for classic survival horror, it seems pretty unlikely that Capcom would stick to a format that saw its final days before George W. Bush's second term began.
That's not horrible news, though. In recent years, Capcom has done much to restore the reputation of Resident Evil: this year alone brought us a revival of the original Resident Evil's GameCube remake, along with the surprisingly good Resident Evil Revelations 2—seriously, check that one out if you haven't. At the very least, we can only hope Capcom learned their lesson from Resident Evil 6, a clumsy, overblown, and tedious experience that almost felt like a parody of AAA game design tropes. And the relatively small scope of Resident Evil 2 may help curb their ambitions a bit: the game takes place within the boundaries of a single city, which stands as a refreshing change of venue if you think about how much globetrotting the series has done in recent years.
In any case, the fact that Capcom just announced this project today could indicate this remake is being prepped to release near the original's 20th anniversary—that's January 1998, in case you've forgotten how quickly you're aging. Whatever happens, it'll be interesting to see how Capcom brings a game from three generations ago into a more modern era. If anything, the voice acting can only get more Canadian.