Capcom Might Consider a Character Creator Do-Over Feature for Monster Hunter: World if There's Fan Demand

Capcom Might Consider a Character Creator Do-Over Feature for Monster Hunter: World if There's Fan Demand

Having regrets about your Monster Hunter: World avatar? Ask Capcom for a second chance.

Monster Hunter: World has a robust character creation system, so don't be afraid to tool around with it. In fact, be extra-certain everything's in place before you hit "Start," because the opportunity to change your Hunter later is a bit limited.

While you can change some aspects of your character by visiting your room (once you have access to it via the Tradeyard), other aspects, like gender, are locked in stone. Some players would love to have the option to perform a complete make-over on their characters. It might happen in the future—if there's enough fan demand.

Monster Hunter: World Producer Ryozo Tsujimoto spoke to Game Watch Impress about the game's character creator at the Taipei Game Show 2018 yesterday (via SiliconEra). "You can't redo it, but when making a character you can check their expressions, so you might want to do that first while making a character," he says. "However, if there's enough demand for it then I'll put [a character redo option] under consideration."

Monster Hunter: World's Director, Yuya Tokuda, says players should make sure to take advantage of the daylight and nighttime lighting previews on the character creation screen. "You can change the lighting on the bottom-left. Using that, not only see what it's like during the daytime, but you can also check the expressions and such for night. I think if you use that while making it, it might not be as off."

Speaking for myself, I spent about 10 minutes throwing together my main avatar, then 30 minutes agonizing over my Palico.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.