Cyberpunk 2077 was recently delayed, extending the amount of time that developer CD Projekt Red will spend putting the finishing touches on the futuristic RPG. Reports indicate this will mean more overtime for developers, and today, one head of the company is apologizing for comments made about those conditions.
Following the announcement of Cyberpunk 2077's delay, CD Projekt Red joint CEO Adam Kiciński addressed the reported crunch time happening at the studio during an investor call. In a transcript of the call (via PC Gamer), Kiciński says the crunch is "not that bad—and never was."
"Of course it's a story that has been picked up by the media, and some people have been crunching heavily, but a large part of the team is not crunching at all since they have finished their work," said Kiciński. He says it's "mostly" Q&A, programmers, and engineers, and specifies that it's "not that heavy," though it will be extended by a bit.
In a follow-up today, however, Kiciński is reportedly apologizing to staff for the comments. Bloomberg's Jason Schreier reports Kiciński wrote the following in an email to CD Projekt Red staff: "I had not wanted to comment on crunch, yet I still did, and I did it in a demeaning and harmful way... What I said was not even unfortunate, it was utterly bad."
Reports of CD Projekt Red's crunch on Cyberpunk 2077 have swirled around its development for some time this year, even as the game went "gold." A recent tweet from a former employee also seems to cast a bad light on the conditions at the studio.
Cyberpunk 2077 is due out for current and next-gen consoles, as well as PC and Stadia, on Dec. 10, 2020.