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Crackdown 3 Pushed Back Again, Into 2018

One day, you'll play Crackdown 3, but that day won't be in 2017.

News by Mike Williams, .

Microsoft has revealed to Polygon that it won't be hitting its planned November 7, 2017 release date for Crackdown 3. Instead, the title has been pushed back into Spring 2018. Microsoft said that developers Reagent Games, Sumo Digital and Cloudgine need more time to get the game into shape.

Still waiting.

"We're very excited about Crackdown 3, and so are many fans, and so it's a difficult call to move the release date," Microsoft Studios Publishing general manager Shannon Loftis told Polygon. "However, we want to make sure to deliver the right game, with the right quality, and at the right time."

"Crackdown 3 is a hugely ambitious game and we want to ensure we deliver the right experiences all the way through every part of the game, whether that's campaign, co-op multiplayer or our competitive multiplayer mode, Wrecking Zone. Getting the balance right between the three modes is important, and we are going to take the extra development time to ensure that. Gamers can expect Crackdown 3 in Spring of 2018."

Crackdown 3 has had a long road to this point. The game was first announced at Microsoft's press conference at E3 2014. It was then given a release window of the third quarter of 2016 on Xbox One. It was later delayed into 2017, before being given an official release date of November 7, 2017 at this year's E3.

Crackdown 3 was last scheduled to launch the same day as the all-new Xbox One X, as one of the showcase titles for Microsoft's system upgrade. Loftis instead pointed at other titles, including Forza Motorsport 7, PlayerUnknown's Battlegrounds, Middle-earth: Shadow of War, Assassin's Creed Origins, Call of Duty: WWII, Star Wars Battlefront II, and Destiny 2 as great showcase games for the new system given Crackdown 3's delay.

"We think it deserves the time we're giving it, we think our partners deserve the extra time, to ensure we deliver the experience that Crackdown fans deserve, said Loftis.

In the meantime, having played Crackdown 3 at E3, I'd recommend the recently-released Agents of Mayhem as a good spot to get your fix until 2018.

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Comments 5

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  • Avatar for Captain-Gonru #1 Captain-Gonru A year ago
    I'm disappointed, but I'd rather they get it right.
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  • Avatar for Roto13 #2 Roto13 A year ago
    Does Microsoft have any exclusives at all this holiday?
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  • Avatar for Ralek #3 Ralek A year ago
    @Captain-Gonru Yeah, I guess so, but still, the level of mismanagement of external resources over at the Xbox Division/ Microsoft Studios is growing ever more stunning. This delay really hurts their line-up. Just as the cancellation of Scalebound and Phantom Dust left holes, that they haven't and probably can't and hence won't be able to fill - not ever. I'm severely disappointed by that, because that means 3/4 of the games, I really wanted to play have either been canceleld by now, or ... delayed to hell and back. No way around that unfortunately. Phil can go on saying all the right things, all day long, but the result speaks for itself - sad as it is.
    @Roto13

    "Loftis instead pointed at other titles, including Forza Motorsport 7, PlayerUnknown's Battlegrounds, Middle-earth: Shadow of War, Assassin's Creed Origins, Call of Duty: WWII, Star Wars Battlefront II, and Destiny 2 as great showcase games for the new system"

    Well, Forza 7 obviously according to the good man ^^
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  • Avatar for Captain-Gonru #4 Captain-Gonru A year ago
    @Ralek True. And I'm not trying to give them a pass here.
    I do wonder how much of this is tied to them bringing the game to the One X (that still makes me think of the robot on Futurama), instead of the original One, and doing all that cloud computing they were spinning back when it was first announced.
    Just trying to find that silver lining, I suppose.
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  • Avatar for Ralek #5 Ralek A year ago
    @Captain-Gonru No, I understand, and like I said, I have no real issue with this if you think about it in terms of an isolated incident. There are probably good reasons for this push-back and ultimately it will be a better game for it. I'm glad Mircosoft is apparently not pulling another ReCore on us then. Unfortunately, I'm having an increasingly hard time with perceiving it as just that ... an isolated incident. To me, it starts to feel like a pattern of poor management and even worse communcation with the consumer.

    Hell, I still have no real understanding as to what went wrong with either Phantom Dust or Scalebound. PG said, that the Scalebound cancellation more or less brought them to the edge, only to be saved by Nier Automata. That is ... completely and utterly unacceptable to me. I love PG, and I have no doubt Scalebound would have been a fun, if maybe flawed game. Just getting rid of it, apparently leaving PG hanging to dry, and not explaining anything to anyone ... not to mention providing not replacement in terms of line-up, that is just shi**y policy and even more shi**y PR work. Just my two cents on this though :-)
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