CD Projekt Red is gearing up for tomorrow's Night City Wire stream, which promises to give the world a lengthy new look at Cyberpunk 2077. Today, the developer pinned down the details on what we can expect to see and where folks can watch it unfold.
On Thursday, the "first, 25 minute episode" of Night City Wire will premiere at 9 a.m. PT / 12 p.m. ET on CD Projekt Red's official Twitch channel. The broadcast is now confirmed to feature a new trailer as well as fresh gameplay footage.
Additionally, CD Projekt Red is promising that some of its devs will chat on the broadcast about "brandance," a feature coming to Cyberpunk 2077 that hasn't been explored in detail just yet. Way back in 2013, CD Projekt Red told The Verge that braindances—a form of neural media that lets people live out the experiences of others—is essentially "a new drug" in Night City. Hopefully, this Night City Wire discussion will fill us in on how braindancing ties into gameplay.
After tomorrow's broadcast, we'll also be seeing some new gameplay impressions from members of the press. As part of his ongoing Summer Game Fest coverage, Geoff Keighley has promised to share his thoughts on a recent hands-on session.
While it now looks like we'll be seeing some more from Night City Wire in the future, CD Projekt Red hasn't announced when we can expect to see any additional episodes. It's also possible that we could see more from Cyberpunk 2077 on streams from Microsoft or Sony in the months between now and the launch of the next-gen consoles.
Just last week, shortly after announcing that Cyberpunk 2077 is being delayed to November 19, CD Projekt Red revealed new details on how the RPG will work on the Xbox Series X and PS5. Players of both console brands will have the option of upgrading for free from current-gen versions of Cyberpunk 2077, and when the new consoles launch, the game will run with improved visuals on the newer hardware. CD Projekt Red also promises that "more robust" next-gen updates will be released for free to current-gen purchasers later on.