Cyberpunk 2077 Release Date Getting Delayed Once Again, This Time to November

Cyberpunk 2077 Release Date Getting Delayed Once Again, This Time to November

CD Projekt Red needs more time, but says 2077 is complete "content and gameplay-wise."

Change your plans for September if you set aside some days to play Cyberpunk 2077, because CD Projekt Red just announced another delay for its open-world sci-fi RPG. Instead of launching on September 17, it's now set to launch on November 19.

In a statement from CD Projekt Red co-founder Marcin Iwi?ski and Head of Studio Adam Badowski, the duo explains that Cyberpunk 2077 is now "finished both content and gameplay-wise," but still needs additional development time.

"The quests, the cutscenes, the skills and items; all the adventures Night City has to offer—it's all there," the statement reads. "But with such an abundance of content and complex systems interweaving with each other, we need to properly go through everything, balancing game mechanics and fix [sic] a lot of bugs."

Back in January, Cyberpunk was pushed out to September from its original April 16 release date. At the time, CD Projekt's joint-CEO Adam Kici?ski said that the five-month delay would entail some crunch for the dev team. This initial delay took place weeks before the team had to start working remotely due to the COVID-19 pandemic. Cyberpunk 2077's multiplayer component is also not planned to launch until 2021.

We'll be seeing more of Cyberpunk 2077 soon. On June 25, CD Projekt Red will host a stream called Night City Wire—at present, it's not clear exactly what the broadcast will focus on or if it will be presented as an in-universe experience.

At the time being, it still seems that Cyberpunk 2077 will only be launching on PC, PS4, and Xbox One come November 19. CD Projekt Red has openly discussed plans for bringing the title to next-gen systems, such as making a guarantee for Smart Delivery once an Xbox Series X version is completed.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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