Cyberpunk 2077's Minuscule Subtitles Can Be Adjusted, Thank Goodness

Cyberpunk 2077's Minuscule Subtitles Can Be Adjusted, Thank Goodness

Yes, the game that will let you custom-color your character's body hair will also let you tweak those hard-to-read captions.

As one of the most highly anticipated games of 2020, Cyberpunk 2077 naturally attracts all sorts of questions about customization and accessibility. A chief concern amongst all kinds of players is the readability of Cyberpunk's text, and thankfully, it seems that folks won't be stuck squinting at small, neon subtitles in similarly-lit night clubs throughout the game.

Cyberpunk 2077 will let players adjust its subtitles with options for color and size, CD Projekt Red confirmed over the weekend on Twitter. This word came in response to criticism of a new screenshot CD Projekt released on Friday; with tiny blue dialogue text set against a similarly tinted backdrop, it's a particularly egregious example of how hard-to-read 2077's subtitles could be.

Not the easiest on the eyes. | CD Projekt Red

Given that 2077's sure to be quite the story-heavy game, it's reassuring to hear that there will at least be some options for adjusting the subtitles upon release. Especially with RPGs, poor subtitling can really hinder an experience for those who are hard of hearing or who just want the extra flow of information.

Fingers crossed, those options will prove adequate from the jump and we're not in for a repeat of The Outer Worlds' dogged text-size problems from last year. After all, Cyberpunk 2077 is a game where players will have five different options for pubic hair, so you'd hope the accessibility options would be as robust, if not more. Subtitles aside, there are still a lot of open questions about just how extensive Cyberpunk's accessibility considerations will be at launch.

Cyberpunk 2077 will be released on November 19 for PC, Xbox One, and PS4. It's also coming to the Xbox Series X and PS5 when those consoles debut later this year.

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Mathew Olson

Reporter

Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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