Cyberpunk 2077 Will Get Multiplayer Down the Line, CD Projekt Red Confirms

Cyberpunk 2077 Will Get Multiplayer Down the Line, CD Projekt Red Confirms

They're recruiting developers to complete the mode.

In 2018, CD Projekt Red said Cyberpunk 2077 would ship as a single-player game, but that multiplayer was in R&D. Today the company confirmed it is moving ahead with multiplayer development and is planning to add the mode after it is finished supporting Cyberpunk 2077 with other post-release DLC and single player content.

Included in the announcement on CD Projekt Red's official Twitter, the company also confirms it is recruiting new developers for Cyberpunk 2077's multiplayer mode. There are currently eight new positions listed for the multiplayer team, all set to work from CD Projekt Red's newest studio located in Wroclaw, Poland.

Last year, CD Projekt Red quest designer Patrick Mills did an interview with Eurogamer where he revealed that while the studio had multiplayer in a research and development phase, there was no guarantee it would be added to the game, and certainly not at release. "Maybe, no promises," said Mills. "Nothing at launch. At launch we're concentrating on the single-player game." Back in June of this year, CDPR UI coordinator Alvin Liu said that the studio would not withhold story content for the sake of selling DLC later on. Today's multiplayer announcement reiterates CDPR's focus on single-player ahead of releasing multiplayer:

The plan for now is to deliver Cyberpunk 2077 in April, then follow up with DLCs (free!) and single player content, and—once we're done—invite you for some multiplayer action.

We've learned a lot more about Cyberpunk 2077 in the year since multiplayer was first teased. At E3 2019 we got introduced to Keanu Reeves' character Johnny Silverhand, that the character creator is being adjusted for greater inclusivity, and that close to all of the game's cutscenes will be presented in first person. Keep a tab on our Cyberpunk 2077 guide as we get closer to the game's April 16, 2020 release for PC, Xbox One, PlayStation 4, and Google Stadia.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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