Sounds Like Cyberpunk 2077's Melee Weapons Can Be Coated With Toxins

Sounds Like Cyberpunk 2077's Melee Weapons Can Be Coated With Toxins

And who knows what nasty stuff Night City's residents will put on their blades.

The World of Cyberpunk 2077 has just launched worldwide as of yesterday, giving an early peek into the designs of CD Projekt's world. One particular section depicts some in-game melee weapons, and it sounds like you'll be able to coat them in some pretty lethal toxins.

The section of the book detailing melee weapons was uploaded to Reddit and Imgur. The brief page about the weapons jokes that they're understandably obsolete at the outset, in a world where you can "pull the trigger and unleash a hail of IS-guided rocket-propelled bullets," which we can't exactly disagree with, especially when the majority of Cyberpunk 2077's gameplay demos have focused on ranged combat.

A snippet of the page on Cyberpunk 2077's weapons. | CD Projekt/Imgur

"If you value style as well as substance, you'll probably be interested in something more elegant—like a katana or a monoknife in an exotic tango style," the melee weapon page continues. "Then you can upgrade it with some exotic attachments, like neurotoxin coating."

It sounds like you'll not only be able to customize the appearance of your melee weapon in Cyberpunk 2077, but also apply coatings to the blade itself. It's not a stretch to imagine that the armed psychopaths of Night City will probably have their weapons coated with some pretty horrible stuff.

It's fair to say there's a lot of customization options in Cyberpunk 2077. We heard earlier this year the extent to which you'll be able to heavily customize your own character, and CD Projekt has also talked up kitting out your own weapons, which they briefly detailed in the deep dive gameplay video from 2019 just above.

After a few delays and much more heated anticipation, Cyberpunk 2077 finally launches on November 19 for PC, PS4, and Xbox One. It'll receive day one basic ports for the PS5 and Xbox Series X, before a more detailed patch arrives to really take advantage of the technology on both next-gen consoles.

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Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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