Cyberpunk 2077's New Gameplay Is Hiding a Witcher 3 Easter Egg

Cyberpunk 2077's New Gameplay Is Hiding a Witcher 3 Easter Egg


Yesterday, brand new gameplay of Cyberpunk 2077 premiered online, shortly after the Night City Wire presentation from CD Projekt. Hidden among the new gameplay was a very small nod to a Witcher 3: Wild Hunt quest from the Blood and Wine expansion.

The Easter Egg of sorts was first picked up on the Cyberpunk 2077 subreddit. In the new gameplay from our sister site Eurogamer just below, you can see the player character V prompted to enter a car called the 'Rayfield Aerondight' at right around the five minute 22 seconds mark.

This is a nod to one of the most powerful swords you can get your hands on in The Witcher 3: Wild Hunt. In the Blood and Wine expansion, Geralt can undertake a quest called There Can Only Be One when he journeys to the mystical land of Toussaint. This takes him on a quest to visit the Lady of the Lake, who can bestow a special sword called Aerondight.

Aerondight is actually the most powerful weapon in The Witcher 3. In the Cyberpunk 2077 gameplay, the Rayfield section of the car name refers to the manufacturer of the vehicle, while the Aerondight part is the name of the individual vehicle (something that CD Projekt has hinted we can change).

Aerondight in The Witcher 3. | CD Projekt

Yesterday's Night City Wire presentation brought a ton of information for CD Projekt's upcoming game. There'll be a tie-in anime released on Netflix from Studio Trigger in 2022, in addition to brand new gameplay featuring a new method of hacking called "Braindancing."

Cyberpunk 2077 releases for PS4, Xbox One, and PC on November 17, 2020. You'll be able to play the game on the PlayStation 5 and Xbox Series X as soon as either console launches, before a substantial patch releases later on to take full advantage of the next-gen consoles capabilities.

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Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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