Viking Monster Game Darkborn's Development Halted, As Studio Moves On to New Project

Viking Monster Game Darkborn's Development Halted, As Studio Moves On to New Project

The anti-viking rampage has been put on ice.

Darkborn, erstwhile Project Wight or Archenemy, was set to be a dark, somewhat creepy game about monsters and vikings. Today though, developer The Outsiders announced that development has halted on the project, as the studio moves on to a new project.

"Last April we released a gameplay trailer for Darkborn, knowing that it might be our final release," said The Outsiders in an announcement. "In spite of our best efforts to continue, ultimately we had to make the difficult decision to halt development on the project."

The Outsiders still hope to return to the project one day, but do say that the team has been working on something else, "something new," that it's looking forward to sharing very soon.

Darkborn, previously going under names like Archenemy and Project Wight, was set to focus on the viewpoint of a "monster" hunting vikings in revenge for the death of its kin. It seemed like the kind of Grendel Simulator that would be really fun to play, as the gameplay trailer The Outsiders released showed the monster growing in power from gliding youngling to massive beast.

Vikings are certainly in vogue right now, with the God of War series turning to Norse mythology for its new setting and a new Assassin's Creed trailer debuting today featuring vikings. Where Origins and Odyssey went to Egypt and Greece, respectively, Assassin's Creed Valhalla is heading to the snowy north.

We'll see what The Outsiders are up to for its new project soon, hopefully. My hopes for a Grendel gane will just have to wait.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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