Dead or Alive 6 Launching in Early 2019 for PC, PS4, Xbox One

Dead or Alive 6 Launching in Early 2019 for PC, PS4, Xbox One

Dead or Alive 6 has just been announced by Koei Tecmo and Team Ninja, and is set to launch for multiple platforms in early 2019.

Dead or Alive 6 is all set to launch in "early 2019". Koei Tecmo and Team Ninja are developing the upcoming fighter game. Announced via the teaser trailer just below, Dead or Alive 6 will be launching for the PC, PS4 and the Xbox One early next year.

In the reveal trailer, the action takes place in a caged backstreet arena and a glitzy large venue arena, with characters going head to head with one another in the rings.

IGN recently went hands-on with the upcoming brawler, and Dead or Alive 6 producer and director Yohei Shimbori emphasised that there haven't been any changes to how the game fundamentally plays, saying the team "didn’t want to change the core mechanics", mainly because "It can feel disappointing if a game you used to enjoy no longer feels familiar".

Shimbori also stated that Dead or Alive 6 will be running in 4K when it launches on the PC, PS4, and Xbox One, presumably only on the Pro and One X versions of the two consoles. Team Ninja is also putting more effort into the single-player and offline modes for Dead and Alive 6, so it can be enjoyed both online and offline.

A new feature for the fighting game is that ninja characters like Hayabusa and Hayate can now have their masks smashed off, revealing their full faces underneath. Dead or Alive 5: Last Round is playable at the EVO tournament later this year, and Team Ninja is reportedly considering making Dead or Alive 6 playable at the event as well.

Dead or Alive 6 will be launching for the PC, PS4, and Xbox One platforms in early 2019. There should be more information releasing about the game over the rest of E3 2018, so make sure to keep an eye on USgamer for more information whenever it breaks.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

Related articles

Street Fighter and Mortal Kombat Out of Evo Online Over Recent Allegations [Update]

As more withdraw from Evo Online, two major players won't be present.

Ubisoft CEO Promises "Profound Changes" at Company After Accounts of Systemic Abuse

Yves Guillemot says Ubisoft is "not looking for a quick fix" to its reportedly toxic culture.

Madden 21's Devs Have Heard Fan Outcry and Are "Bolstering Plans to Support Franchise"

"We see your fix Madden Franchise tweets and we understand your frustration," executive producer Seann Graddy says.

Evo President Goes On Leave as Wave of Abuse Allegations Hit Fighting Game Community [Update]

In light of the past day's events, some top players are also stepping away from Evo Online.

You may also like

What Game Would You Like to See As a TV Show?

COMMUNITY QUESTION | With the new Fallout TV show announcement, let's dream up other game adaptations.

TimeSplitters at 20: How the Cult Classic Series Laid the Groundwork for Modern Hero Shooters

For TimeSplitters's 20th anniversary this year, we talk to David Doak about creating the seminal shooter.

Scarlet Nexus's Developers Talk About Bandai Namco's Next-Gen RPG: "Action Elements are a Must"

The "brainpowered" action game isn't losing its narrative roots in the process.