Deadly Premonition 2 Patches Are "In the Works" According to Publisher

Deadly Premonition 2 Patches Are "In the Works" According to Publisher

Time will tell if "improving the title" means fixing that frame rate up.

When Deadly Premonition 2 launches for the Nintendo Switch tomorrow, everyone will get to form their own opinion regarding how its technical performance impacts the game. That said, the presence of serious frame rate issues is undeniable and has been cited in reviews both positive and negative. According to Deadly Premonition 2's publisher, we should be hearing more soon about a patch or patches that may tackle this problem.

As reviews went live for Deadly Premonition 2 yesterday, many took note of a comment from Jim Sterling, who in his video impressions said a PR representative associated with the game said there were no plans to patch the frame rate issues. On Twitter, Game Director Hidetaka "Swery" Suehiro even retweeted the assertion. Now, publisher Rising Star Games has come forward to say that fixes are indeed in development.

"We would like to officially clarify that the development team are constantly working on improving the title and patches are in the works," reads a tweet from Rising Star. "More news soon!"

Additionally, on a pre-release stream featuring Swery (via VGC), he confirmed via a translator that a patch won't be ready in time for release, but that "he's going to fight with the producer" in the hopes of getting some sort of fix out.

As I point out in USgamer's review, frame rate issues aren't the only technical problem with Deadly Premonition 2, but they are the most readily apparent. While exploring outdoors in Le Carre, Louisiana, the frame rate is almost never smooth and often dips to a point where it resembles a slideshow. Plenty of games struggle to maintain consistent or high frame rates, but the problem is so consistent and pronounced in Deadly Premonition 2 that some will likely find those outdoor sequences unbearable.

Rising Star doesn't specify when a patch may arrive, though, or even what specific issues the developers intend to address. Deadly Premonition 2 could also benefit from improvements to pop-in issues and load times as well, but when it launches tomorrow, the public will be experiencing the same version reviewers played.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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