Here's More Info On Deathloop's Interesting Predator and Prey Multiplayer

Here's More Info On Deathloop's Interesting Predator and Prey Multiplayer

It's hunt or be hunted.

Arkane Studios showed off the first gameplay preview for Deathloop, its upcoming time-looping assassination game, yesterday. Now today, we're getting an even better idea of how the game plays from both of the vantage points that Deathloop offers.

Deathloop centers on Colt, a man stuck in an endless loop where he dies over and over again, repeating the same day on the debauchery-ridden island of Blackreef. His only hope for escape is to kill the eight people supporting the loop, lest he spend eternity being hunted by partygoers and his archnemesis, Julianna Blake.

In a Bethesda blog today, the studio went into further detail about how the multiplayer of Deathloop works, because you don't just play as Colt. Players can also invade the campaign of other players to take on the role of Blake and hunt down Colt, setting his loop back themselves.

It's optional to have actual players in the game, as otherwise it will just be an A.I.-controlled Blake occasionally popping in, but playing as Blake seems very interesting. Deathloop's game director Dinga Bakaba elaborated on the difference between the time-warping Colt and aggressive Blake.

"While Colt can make use of hacking devices and the possibility of returning when he dies, Julianna can take on the appearance of any NPC, and all of the island's inhabitants are on her side," said Bakaba. "Colt is trying to accomplish his goals, whatever it takes, and Julianna is there to have fun. She wants Colt to keep playing her game. Julianna is about playing with fire and flair, and cares more about enjoying the 'game' than about winning every encounter."

Deathloop's gameplay premiere during PlayStation's PS5 showcase was already pretty exciting from Colt's perspective, as he made use of some very Dishonored-style abilities to move through areas and take out enemies. But this two-sided opposition multiplayer sounds similar to The Crossing, one of Arkane's canceled projects, but this time it sounds like it's coming together quite well.

To leave the loop, Colt has to take out eight targets in a single run. I'm looking forward to thwarting my friends' runs as frequently as possible when Deathloop hits PS5 and PC this holiday season.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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