Destiny 2 Adds a New Multiplayer Map for the PC Beta

Destiny 2 Adds a New Multiplayer Map for the PC Beta

No word yet on whether The Farm will be playable.

The Destiny 2 beta is finally coming to the PC and Bungie revealed what PC players can expect to play when it drops on August 28.

According to Bungie's weekly update, the PC beta will include several of the same missions and modes found in the console beta such as the Homecoming story mission, Inverted Spire Strike, and the two competitive multiplayer modes, Countdown and Control.

Bungie did announce that the PC beta will have a new map, with Control taking place on Javelin-4 instead of Midtown, which was the Control map on the console. Bungie also included some additional tuning into the PC beta after getting feedback on stuff like power ammo and super abilities. However, Bungie assures players that these changes are subtle, but asks console beta testers playing again on PC to see whether they can catch the small changes.

destiny 2 Inverted Spire Strike

The stakes for the Destiny 2 PC beta are a little higher given that this is the first time the game has appeared on the PC. As such, Bungie has a couple goals for the PC beta including testing how Destiny 2 performs on a new platform and make sure first-time PC players get a good feel for the series.

Weirdly enough, there's no mention about The Farm, Destiny 2's new social space. Perhaps the fact that some players found a way to hide on the Farm for much longer than the allotted beta time had something to do with it?

The Destiny 2 beta first appeared on consoles, first for PlayStation 4 players who pre-ordered the game, before opening up to every console player. A direct follow-up to Bungie's semi-MMOFPS, Destiny 2 has danced with backlash for abandoning the 10-year plan Bungie promised with the first Destiny game.

If you'd like to find out more about the Destiny 2 beta, check out our guide. Then get ready for the PC beta when it goes live from August 28 to 31.

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Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

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