The Destiny 2 beta is currently live for PlayStation 4 and Xbox One players, and Guardians are getting their first look at Destiny 2's inner workings. Not just the gameplay and shooting either. The beta offers the first look at some of nuts and bolts that make up Destiny 2's new systems, including shader support for weapons and ships, as well as the weapon mod system.
Shaders in Destiny are a cosmetic item that changes the color of your armor, usually coordinating the ensemble of disparate armor items into a nice cohesive set. While shaders were reserved only armor in the first game, Destiny 2 has opened up slots for shaders in both weapons and ships. This means that Destiny 2 just opened up the fashion game even more by giving players a chance to customize not only their wardrobe, but their armory and ride as well.
While this is all very exciting, the additional mod slots are also reserved for stat bonuses. While previous drops in Destiny 1 randomly generated weapon stats from a pool, the new system will be more limited in terms of randomly generated bonuses, and instead give players the ability to mod their weapon with bonuses. This should mean less surprises for weapon drops, and more customization options for your favorite guns.
I haven't received any mod drops or shaders in the beta so it's too early for me to tell how well the system will work in the main game. However, I'm hoping the random stat bonuses on weapons will be more uniform, which would hopefully decrease frustrating drops. Also, while the weapon design in Destiny is pretty great, there were some ugly-ass legendaries that could use some shaders.