Destiny 2 Lets You Use Shaders on Weapons and Ships

Destiny 2 Lets You Use Shaders on Weapons and Ships

Also the mod system is previewed in the Destiny 2 beta.

The Destiny 2 beta is currently live for PlayStation 4 and Xbox One players, and Guardians are getting their first look at Destiny 2's inner workings. Not just the gameplay and shooting either. The beta offers the first look at some of nuts and bolts that make up Destiny 2's new systems, including shader support for weapons and ships, as well as the weapon mod system.

Destiny 2 Weapon Slots (via Reddit)

Shaders in Destiny are a cosmetic item that changes the color of your armor, usually coordinating the ensemble of disparate armor items into a nice cohesive set. While shaders were reserved only armor in the first game, Destiny 2 has opened up slots for shaders in both weapons and ships. This means that Destiny 2 just opened up the fashion game even more by giving players a chance to customize not only their wardrobe, but their armory and ride as well.

While this is all very exciting, the additional mod slots are also reserved for stat bonuses. While previous drops in Destiny 1 randomly generated weapon stats from a pool, the new system will be more limited in terms of randomly generated bonuses, and instead give players the ability to mod their weapon with bonuses. This should mean less surprises for weapon drops, and more customization options for your favorite guns.

Destiny 2 Ship Mod Slots (via Reddit)

I haven't received any mod drops or shaders in the beta so it's too early for me to tell how well the system will work in the main game. However, I'm hoping the random stat bonuses on weapons will be more uniform, which would hopefully decrease frustrating drops. Also, while the weapon design in Destiny is pretty great, there were some ugly-ass legendaries that could use some shaders.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Stardew Valley Just Got Beaches, Fish Tanks, Swimming Ducks, and a Whole Lot More

Nearly five years on, Eric "ConcernedApe" Barone just pushed what he says is Stardew's "biggest update yet."

Alien: Isolation Is Free on Epic and Just As Good as It Was in 2014

Get the motion tracker and don't go in the vents.

Shigeru Miyamoto Expresses Confidence in the Younger Generation of Nintendo

The legendary creator says the spirit will stay alive.

You may also like

Press Start to Continue

A look back on what we tried to accomplish at USgamer, and the work still to be done.

Mat's Farewell | The Truth Has Not Vanished Into Darkness

This isn't the real ending, is it? Can't be.

Eric's Farewell | Off to Find a New Challenger

It's time for us to move on, but we'll carry USG with us wherever we go.