Destiny 2 just detailed Patch 1.2.3, the final patch before this year's major Forsaken expansion. As with previous updates to Destiny 2 this past year, the patch adds much-requested features and changes to exotic, strikes, and Crucible, while also returning features like bounties and 6v6 PvP to Destiny.
In a video update to the community Bungie outlined some of the changes coming to Patch 1.2.3. Bounties, where Destiny players could complete objectives for rewards, are coming back after initially not making an appearance in Destiny 2. Lord Shaxx and Commander Zavala will provide players with daily, rotating bounties and it will cost glimmer to take on.
Iron Banner is also getting some new changes when it rolls in again. A new rule will come into effect where if one team captures all three points the fire pits lock down. Also, you'll start hearing wolf howls for successful plays.
Another welcome return to Destiny 2 is 6v6 quickplay PvP matches that bump the player count by two from 4v4 PvP. Matchmaking will also be based on Glory numbers rather than matchmaking rating.
Prestige Raid Lairs are also now a part of the game after some months. The Eater of Worlds and Spire of Stars raid lairs will now have prestige difficulties and are the only way to earn 400-power weapons. You'll be forced to take on Raid Lairs using specific types of weapons and other restrictions, meaning that these will be some of the hardest parts of Destiny 2 after the patch.
You can see the full list of changes in the video update from Bungie above. The next major expansion for Destiny 2 is Forsaken which introduces a brand new PvPvE mode called Gambit, as well as some major storylines like the supposed death of Cayde-6. For more on Destiny 2 check out our complete Destiny 2 guide. For more on how Bounties work in Destiny 2, visit our Destiny 2 Bounties Guide