Bungie continues to make good on its promise to be more transparent with Destiny 2 updates with yet another blog post about everything new and cool planned for the MMO shooter. This week's topics include information about the game's 6v6 competitive multiplayer mode, Iron Banner.
Iron Banner, which is part of the 1.1.4 update due out on March 27, "[Channels] that old-school Crucible [from Destiny] in the style of the Iron Lords," says PvP Design Lead Derek Carroll. There are still differences, however: For a start, team sizes are bigger at 6v6 instead of 4v4.
As per Bungie's blog post, other changes include:
- Match time limit is 12 minutes
- Score limit is 125 points
- Respawn time is 7 seconds
- All control zones start off neutral
- Control zones take slightly longer to capture by default
- Additional Guardians (max of 3) in a zone increases capture speed
- Guardians participating in a capture get more Super energy
In more competitive multiplayer news, Rumble is also making a "triumphant return," with a higher player count (eight) and "no excuses, no complications, and absolutely no points for 'assists'. You get a single point when you get a kill, just like in the golden age of video games."
Mayem, according to Bungie, is still Mayhem. Doubles, meanwhile, is under construction. "We love the way it played in Crimson Days, but felt like we could take it further and give it more polish and flexibility," the blog states.
So far everything's on track according to Bungie's Destiny 2 roadmap. The continued transparency from the development team is nice. Though Destiny 2 has its problems, there's still hope for its future.