Detective Pikachu Artist Designs Realistic Grimmsnarl, Because You're Overdue for a Nightmare

Detective Pikachu Artist Designs Realistic Grimmsnarl, Because You're Overdue for a Nightmare

Hugging realistic Grimmsnarl is ill-advised.

R.J. Palmer, the artist famous for his unsettlingly realistic Pokemon illustrations, is ready to horrify us again after a hiatus. Palmer's been too busy to draw realistic Pokemon—he worked on Detective Pikachu, amongst other projects—but he marked his return with a real doozy: A greasy, grimacing Grimmsnarl from Pokemon Sword and Shield.

Grimmsnarl evolves from Morgrem, who evolves from Impidimp. Palmer pays tribute to the entire evolutionary line in his picture. A very cute and mischievous looking Impidimp frolics at Grimmsnarl's feet, and Morgrem acquires long, black locks of hair that cascade down his body. Palmer's interpretations of both pre-evolved forms are great, but there's no question Grimmsnarl is the goblin-man of the hour. The Dark/Fairy-type looms over its brothers, massive fangs bared. Its lips are seemingly non-existent; the monster's face is practically nothing but gums and teeth. If Palmer's Grimmsnarl somehow makes it into the Detective Pikachu follow-up, a lot of kids are going to have nightmares. Probably a few adults, too.

Palmer's work on Detective Pikachu made it a very interesting-looking movie. Ryme City's Pokemon looked strangely natural living side-by-side with their human trainers. I do actually kind of hope Palmer's Grimmsnarl makes it into the sequel. It's gross and terrifying, but it's a good reminder that not every Pokemon is as cuddly as Pikachu. Oily Pokemon with ten-inch fangs need homes, too.

Will the next Pokemon movie take place in Sword and Shield's Galar region, though? We know Detective Pikachu 2 is in the works, but not much beyond that. Tell you what though, I'll see the movie twice if it has a showdown between a Palmer-made Grimmsnarl and a Palmer-made Zarude. Monkey fight! Monkey fight!

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Nadia Oxford

Staff Writer

Nadia has been writing about games for so long, only the wind and the rain (or the digital facsimiles thereof) remember her true name. She's written for Nerve,, Gamepro, IGN, 1UP, PlayStation Official Magazine, and other sites and magazines that sling words about video games. She co-hosts the Axe of the Blood God podcast, where she mostly screams about Dragon Quest.

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