Devil May Cry 3's Special Edition Picks up Another Cool Trick That Wasn't in the Original

Devil May Cry 3's Special Edition Picks up Another Cool Trick That Wasn't in the Original

Two switching features are coming to the Switch release.

After announcing Devil May Cry 3: Special Edition for the Switch, Capcom teased that it would show off three new features coming exclusively to the stylish new port. Today, producer Matt Walker revealed the second feature in the set: full, on-the-fly weapon switching.

In the original release of Devil May Cry 3: Dante's Awakening, players were only able to cycle through four weapons at a given time with two melee weapons and two ranged. Now, in the Switch version's new Free Style mode, players will be able to switch between any weapons they've unlocked at any time, either by cycling through their inventory or via a radial menu.

This fits right into Free Style mode alongside the new Style Switching feature, which also removes the need for divinity statues and between-mission menus for swapping out Dante's different styles. Together, being able to freely change your weapons and styles mid-combat will allow for combos that were simply impossible in the original release of Devil May Cry 3.

The last new feature coming to the Switch version will be announced on February 13, one week before the port's release and just a few days ahead of Devil May Cry 3's 15th anniversary. The Switch release will also carry over the features added in previous Special Edition releases, including the Bloody Palace mode and the option to play as Vergil. Maybe we'll get to swap brothers on the fly too?

We'll find out soon enough. Devil May Cry 3: Special Edition will be available on February 20, 2020 for $19.99, and pre-purchasing it on the Nintendo eShop now will net you a 50 percent discount on Capcom's ports of Devil May Cry 1 and 2.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

In other news

Control: Ultimate Edition Confirms PS5 and Xbox Series S/X Dates and Ray Tracing Toggle

If you were hoping for the highest of high-end performance… dream on, Faden.

The SNES Can Do Ray Tracing Thanks to a Homebrew “SuperRT” Chip

Ben Carter's chip design makes real-time lighting and reflections possible on a 30-year-old console.

Xbox Is Hosting a Space Jam Game Jam Design Contest

We got a real (game) jam goin' now.

Need help?

Apex Legends Vaults - Where to Find the Vaults and How to Open Them

Need to know how to find a Vault Key in Apex Legends to open one of the three vaults? We've got you covered.

Gears 5 Collectibles - How to Find All Collectible Locations

Here's our guide to the Gears 5 collectible locations, including Act 1, Act 2, Act 3, and Act 4 collectibles.

Devil May Cry 5 Devil Breakers - Devil Breaker Arm Abilities in Devil May Cry 5

Here's our complete breakdown of every Devil Breaker arm ability for Nero in Devil May Cry 5.

Sekiro Tips - How to Beat Every Boss and Survive in Sekiro Shadows Die Twice

This is our complete beginner's guide to surviving Sekiro: Shadows Die Twice, including a list of essential tips and tricks.