Devil May Cry 3's Switch Port Will Have a Local Co-Op Mode

Devil May Cry 3's Switch Port Will Have a Local Co-Op Mode

Dante and Vergil can take on the Bloody Palace together.

Devil May Cry 3 has always had local co-op in the form of a couple easter eggs, but it was never a fleshed-out mode. Now, with Capcom's updated release of Devil May Cry 3: Special Edition for the Nintendo Switch, players will have the chance to tackle the Bloody Palace together with a friend.

In the new Switch-exclusive local co-op mode, two players will be able to play through the 9,999 floors of the Bloody Palace as Dante and Vergil. The mode will be unlocked as soon as players finish Devil May Cry 3's first mission, and series producer Matt Walker says it will keep track of separate save files for Dante and Vergil—so, it won't be long before you and friend can try to tackle co-op, but you'll likely need to invest some time into each character to have any hope of reaching the end.

Walker also confirms that the new co-op feature will be playable no matter how you like to divvy up your Switch controllers: it supports using one Joy-Con per player, a set of Joy-Cons for each player, or the Switch Pro controller.

Hopefully, the inclusion of a dedicated co-op mode also means that Devil May Cry 3's classic co-op easter eggs will still work if you pop the Joy-Cons off your Switch. Either when using Dante's Doppleganger Style or while in a specific story mission featuring both Dante and Vergil, a second player can pick up a controller and press start to control the other character on screen.

If slaying demons with a pal isn't exactly your SSStyle, there are other exclusive features coming to the port in addition to Bloody Palace's local co-op that'll spice up your single-player sessions: on-the-fly Style switching and weapon switching.

Devil May Cry 3's 15th anniversary is actually coming up in a few days on February 17. The new Switch version will arrive soon after, via the Nintendo eShop, on February 20 for $19.99.

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Mathew Olson


Mathew Olson is a writer formerly of Digg, where he blogged and reported about all things under the umbrella of internet culture (including games, of course). He lives in New York, grew up under rain clouds and the influence of numerous games studios in the Pacific Northwest, and will talk your ear off about Half-Life mods, Talking Heads or Twin Peaks if you let him.

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