Destiny 2 PC Graphics Breakdown Reveals How Much Stronger It Is on PC Than on Consoles

Destiny 2 PC Graphics Breakdown Reveals How Much Stronger It Is on PC Than on Consoles

Destiny 2 on PC is a monster.

Destiny 2 is out now on PC, and while Bungie is still working out some post-launch issues (which we're also investigating), Digital Foundry has decided to tackle the PC version for one of its breakdowns. The results shouldn't surprise you (they're great), but the extent in which the PC version of Destiny 2 excels is surprising by even the high standards critics had going into the PC version.

Destiny 2 on the PC runs at 60fps uncapped with native 4k resolution. Since demoing the game earlier this year, and through several preview events, media events, and betas, the graphical power of the PC version is something we haven't been able to stop talking about.

"I mean, it couldn't be a port. It was just totally unacceptable for us to issue a port and we were very conscious of that very early on," said Bungie's senior technical artist Nate Hawbaker to Digital Foundry. "From the very first day... that you commit to doing a PC version, you very quickly disperse out and you start outlining the things that make a game a port and you vow that day to never do those things."

And it shows.

Since Destiny 2 won't allow overlays, Digital Foundry was unable to do a proper framerate analysis, though the game is promised to run at 200fps for monitors that support it. However, at 60fps the PC version beats out the console versions (which are locked at 30fps) easy.

An array of customization for nearly every conceivable option you could want on the PC helps Destiny 2 looking amazing. As Digital Foundry puts it, Destiny 2 offers an "entirely new feel of gameplay," so if you're interested in just how hard you can push Destiny 2 on PC check out the video above.

Once you're done with that, check out our complete Destiny 2 Guide for all the tips and tricks to catch up to console players as quickly as possible.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. See our terms & conditions.

Matt Kim

News Editor

Matt Kim is a former freelance writer who's covered video games and digital media. He likes video games as spectacle and is easily distracted by bright lights or clever bits of dialogue. He also once wrote about personal finance, but that's neither here nor there.

Related articles

Cyberspace Is Looking Slick in the System Shock Remake

You can't jack-in with the remake's new demo yet, but you'll want to leave meatspace behind.

Xbox Throws Shade Over Who Believes in Generations

Microsoft and Sony are talkin' bout my generation.

Rev Up Those Next-Gen Hype Cycles

THIS WEEK IN BUSINESS | Can Sony's PS5 game showcase announcement finally get us excited for the new systems?

Respawn Is Working on Apex Legends Content as Far Out as Season 11

Those far-off plans include a desire to "double down on story" in the battle royale.

You may also like

What Do You Hope to See at Next Week's PS5 Showcase?

COMMUNITY QUESTION | Next week is perhaps the biggest look yet at what awaits PS5. What do you want to see?

Why I'm Still Playing Gradius 35 Years After Its Original Release

On its 35th anniversary, the Vic Viper lives on.

USG Game of the Month: If Found Teaches Us There's Beauty in the Wake of Suffering

If Found is about the pain of change, and the growth that comes of that struggle.

PlayStation CEO Jim Ryan Talks Keeping PS4 Owners Happy Into Next-Gen

Noting that many won't buy a PS5 "for a couple of years," Sony sees a "responsibility" to serve its PS4 base.