Disco Elysium's Latest Update Heavily Optimizes the Game For Low-End PCs

Disco Elysium's Latest Update Heavily Optimizes the Game For Low-End PCs

It'll be easier for those hard-working machines to make do.

Everyone likes to stay current with popular trends in gaming, but not everyone can afford a decent home computer. While this might normally keep someone from playing the latest PC exclusive, one of last year's breakout hits is bringing the minimum specs even lower to allow more people to play.

Studio ZA/UM, developers of Disco Elysium, announced that its latest update comes with a number of optimizations, so even more machines can run the game. Whereas before you might've needed a somewhat-recent graphics card, this update drops Disco Elysium's minimum requirements down to "Mariana Trench levels" for both the PC and Mac version.

"If you found that your computer struggled to run Disco Elysium before then this update will hopefully remedy that," ZA/UM wrote in an update blog. "Many more people can play for the first time, or have a much better and smoother experience than before. This one's for all the bratan keeping it real by booting up games on their ancient potato machines."

On the Windows side, this means the new minimum specs are Windows 7 and a DirectX 11 compatible video card, either integrated or dedicated with at least 512MB memory, as well as 2GB of RAM, an Intel Core 2 Duo, and 20GB of hard drive space. For Mac, you'll want to check the blog, as there are general timeframes for each model, from Macbook Pro through to Mac Mini and iMac.

ZA/UM also says its working to keep optimizing, which is hopefully good news for those holding out for the upcoming Switch post of Disco Elysium. If it can run smoothly on even ancient computers, that bodes well for Nintendo's handheld hybrid.

Disco Elysium was USgamer's 2019 Game of the Year, as the detective RPG won the team over in a contested year. It's good to know even more people will be able to jump in and see what we were raving about at the end of last year.

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Eric Van Allen

News Editor

Eric is a writer and Texan. He's a former contributor to sites including Compete, Polygon, Waypoint, and the Washington Post. He loves competitive games, live music, and travel.

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