
Disney's 16-Bit Classics Aladdin and The Lion King Are Getting Re-Released This Fall
Be prepared for a whole new world.
You'll soon be able to relive hours of childhood frustration over musical giraffe heads. Disney's 16-bit adaptations of Aladdin and The Lion King are coming to Xbox One, PlayStation 4, PC, and the Nintendo Switch on October 29 as a two-pack classic collection.
Developer Digital Eclipse is adding a number of features and enhancements to these retro-era gems, including save states, rewind, level select, and ease-of-play options for the kids (or frustrated adults). The Interactive Game Viewer will also let you watch full game playthroughs and jump in at any time, much like another Digital Eclipse retro project, the SNK 40th Anniversary collection.
The graphics have also been upscaled for their various consoles, alongside a few visual filters and customizable controls. Players can platform through multiple versions of each game, including the Sega Genesis, Game Boy, and Super Game Boy versions of each, as well as the SNES version of The Lion King.
For the collectors, there are some tidbits of history tucked away in the collection as well. Aladdin will have a new "final cut," as well as the original trade show demo that hasn't been publicly playable since 1993. The in-game explorable museum also has behind-the-scenes info, like interviews, an art gallery, and a music player.

These games have already been available on GOG, but with new features and some behind-the-scenes footage, it's easy to see why a collector would be interested in this. Plus, these are still great cartoon games that would certainly appeal to parents looking for games to put on their kid's Switch.
The Disney two-pack hits store shelves, both digitally and physically, later this fall. If you're into Disney and looking to take a vacation soon, read up on our interview with the person trying to speedrun Disneyland.
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