Doom Eternal Will Launch "A Bit Later" on Nintendo Switch

Doom Eternal Will Launch "A Bit Later" on Nintendo Switch

Panic Button is still beavering away on the port.

Doom Eternal was delayed out of a November 2019 launch date, and is now set to launch in less than two months in March 2020. This is the case for the PC, PS4, and Xbox One versions of the game, but not the Nintendo Switch.

In the video interview below, id Software's Marty Stratton said that "it's coming out a bit later than the game is on current consoles and PC," about the Nintendo Switch version of Doom Eternal. "Because we want to finish the game on those platforms and then give Panic Button - our partner on it - the time they need to really pull those refinements into the Switch version," Stratton continued.

This shouldn't come as a huge surprise. When Doom Eternal was originally delayed in October 2019, Bethesda stated that the Nintendo Switch version of the game would "release after the other platforms." Stratton's new comments confirm that the Switch release of Doom Eternal is still a ways off.

We don't yet have a release date for Doom Eternal on Nintendo Switch, but you might recall that Panic Button also ported the 2016 reboot of Doom to the Nintendo Switch. The Switch hadn't actually launched when Doom released in May 2016, but Panic Button ported the game over to Nintendo's console over a year after its initial release in November 2017.

We got the chance to play the first three hours of Doom Eternal recently, and we came away impressed. When speaking to id Software's Hugo Martin, the developer revealed that they're taking inspiration from a peculiar source when balancing out the difficulty of the upcoming sequel: Mario Kart.

Doom Eternal launches March 3 for the PC, PS4 and Xbox One. We'll report back on any further developments for the Nintendo Switch version of id Software's sequel.

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Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's so juvenile, that this is his first full-time job in the industry, unlike literally every other person featured on this page. He's written for The Guardian, Paste Magazine, and Kotaku, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.

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